我在我的新Swift 2.0项目中使用谷歌的一些外部代码,在早期版本中需要"libz.dylib".更新到新的XCode /新SDK后.
XCode现在无法导入libz.dylib并抛出一些错误
架构i386的未定义符号:"_ deflate",引用自:+ [GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel:mode:]在libGoogleAnalyticsServices.a(GAICompressionUtil.o)"_ deflateEnd"中,引自:+ [GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel: mode:]在libGoogleAnalyticsServices.a(GAICompressionUtil.o)" deflateInit2 "中,引自:+ [GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel:mode:]在libGoogleAnalyticsServices.a(GAICompressionUtil.o)"_inflate"中,引自:+ [GAICompressionUtil在libGoogleAnalyticsServices.a(GAICompressionUtil.o)"_inflateEnd"中的gai_dataByInflatingBytes:length:isRawData:],引自:+ [GAICompressionUtil gai_dataByInflatingBytes:length:isRawData:]在libGoogleAnalyticsServices.a(GAICompressionUtil.o)" inflateInit2 "中,引用自:+ libGoogleAnalyticsServices.a中的[GAICompressionUtil gai_dataByInflatingBytes:length:isRawData:](GAICompressionUtil.o)ld:symbol(s)找不到架构i386 clang:错误:链接器命令失败,退出代码为1(使用-v查看调用)
在查看"构建阶段"设置中的可用包时,我可以找到"libz.tbd",它似乎是libz.dylib的替代品.导入此lib时,链接器错误保持不变,但我收到此额外警告:
警告:正在跳过文件'/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator9.0.sdk/usr/lib/libz.tbd'(意外文件类型'text'in框架和库构建阶段)
知道该怎么办?
我今天看到一篇关于实现SqlAzureExecutionStrategy的帖子:
http://romiller.com/tag/sqlazureexecutionstrategy/
但是,我能找到的所有示例都使用从DbConfiguration继承的Configuration.我的项目使用的是EF6 Code First Migrations,它创建的Configuration继承自DbMigrationsConfiguration.此类不包含SetExecutionStrategy的定义,我找不到实际将SqlAzureExecutionStrategy(或任何SetExecutionStrategy)与DbMigrationsConfiguration结合使用的示例.
可以这样做吗?
entity-framework ef-migrations entity-framework-6.1 azure-sql-database
我们能够使用Xcode 6.X向iTunes Connect提交版本以进行内部beta测试.现在我们已经将Swift项目升级到Xcode 7和Swift 2,我们得到了"无效的Swift支持"错误:
Invalid Swift Support - The files libswiftCoreAudio.dylib,
libswiftCoreMedia.dylib, libswiftCoreData.dylib, libswiftAVFoundation.dylib
don’t match /Payload/AppName.app/Frameworks/libswiftCoreAudio.dylib,
/Payload/AppName.app/Frameworks/libswiftCoreMedia.dylib,
/Payload/AppName.app/Frameworks/libswiftCoreData.dylib,
/Payload/AppName.app/Frameworks/libswiftAVFoundation.dylib. Make sure the
files are correct, rebuild your app, and resubmit it. Don’t apply
post processing to /Payload/AppName.app/Frameworks/libswiftCoreAudio.dylib,
/Payload/AppName.app/Frameworks/libswiftCoreMedia.dylib,
/Payload/AppName.app/Frameworks/libswiftCoreData.dylib,
/Payload/AppName.app/Frameworks/libswiftAVFoundation.dylib
Run Code Online (Sandbox Code Playgroud) 我们正在迁移一个混合的Angular6和AngularJS 1.6项目.在这个过程中,我们还想引入服务器端渲染(SSR).
问题是,SSR在节点环境中运行,因此运行SSR/prerendering会收到以下错误:
Run Code Online (Sandbox Code Playgroud)npm-run ts-node ./prerender.ts [..]/node_modules/angular/index.js:2 **module.exports = angular;** **ReferenceError: angular is not defined** at Object.<anonymous> ([..]/node_modules/angular/index.js:2:18) at Module._compile (module.js:652:30) at Object.Module._extensions..js (module.js:663:10) at Module.load (module.js:565:32) at tryModuleLoad (module.js:505:12) at Function.Module._load (module.js:497:3) at Module.require (module.js:596:17) at require (internal/module.js:11:18) at Object.angular ([..]/dist/server/webpack:/external "angular":1:1) at _webpack_require_ ([..]/dist/server/webpack:/webpack/bootstrap:19:1)
import 'zone.js/dist/zone-node';
import 'reflect-metadata';
import {renderModuleFactory} from '@angular/platform-server';
import {writeFileSync} from 'fs';
const globalAny:any = global;
const Window = require('window');
let window = new Window();
globalAny.window = window;
globalAny.document = window.document;
const {AppServerModuleNgFactory} = …Run Code Online (Sandbox Code Playgroud)