我不知道为什么react-native link在创建重复的条目MainApplication.java(在进口和getPackages功能),并在app\build.gradle该compile project条目不添加,但如果我再次运行该命令,我收到了同样的信息,而不是该模块已链接。
运行时react-native link,我收到消息,指出模块已在Android(重复)上成功链接,而在iOS中已被链接。
我已经使用引导材质UI构建了一个注册表单,我试图将此表单垂直和水平地对齐到网页的中心.到目前为止,这是我的代码:
.row {
display: flex;
justify-content: center;
align-items: center;
}Run Code Online (Sandbox Code Playgroud)
<!-- jQuery -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!-- Latest compiled and minified CSS -->
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css">
<!-- Optional theme -->
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap-theme.min.css">
<!-- Latest compiled and minified JavaScript -->
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/js/bootstrap.min.js"></script>
<div class="row">
<div class="col-lg-6">
<div class="well bs-component">
<form class="form-horizontal" name="signUp" id="signUp" novalidate>
<fieldset>
<legend>Sign Up</legend>
<div class="form-group inputEmail">
<label for="inputUsername" class="col-lg-2 control-label">Username</label>
<div class="col-lg-10">
<input type='email' class="form-control" id="inputEmail" placeholder="Your Email" maxlength="56" />
</div>
</div>
<div class="form-group inputPassword">
<label for="inputPassword" …Run Code Online (Sandbox Code Playgroud)我以前从未遇到过这个错误,并且我glTexImage2D在项目的其他地方使用也没有错误。下面是 Visual Studio 显示的错误的屏幕截图以及反汇编视图:

鉴于该行ptr中包含我认为存在指针错误,但我不知道我做错了什么。SDL_surface下面是我用来从纹理转换为纹理的函数。
void surfaceToTexture(SDL_Surface *&surface, GLuint &texture) {
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0, GL_BGRA, GL_UNSIGNED_BYTE, surface->pixels);
glDisable(GL_TEXTURE_2D);
}
Run Code Online (Sandbox Code Playgroud)
该函数在程序的其他地方成功,例如加载文本时:
SDL_Surface *surface;
surface = TTF_RenderText_Blended(tempFont, message.c_str(), color);
if (surface == NULL)
printf("Unable to generate text surface using font: %s! SDL_ttf Error: %s\n", font.c_str(), TTF_GetError());
else {
SDL_LockSurface(surface);
width = surface->w;
height = surface->h;
if (style != TTF_STYLE_NORMAL)
TTF_SetFontStyle(tempFont, TTF_STYLE_NORMAL);
surfaceToTexture(surface, …Run Code Online (Sandbox Code Playgroud) 我有一个带有插入阴影的容器div,我在这个容器里面也有子元素,我只想让这些孩子可以点击.
设置子项(我的项目中的图像,不确定是否重要)元素的z-index为-1对于显示阴影是必不可少的.但是这样做容器将覆盖子元素,因此单击将不起作用.
设置指针事件:无; 容器元素上也没有帮助(我也希望容器可以滚动).
$('.item').on('click', function() {
alert($(this).attr('id'));
});Run Code Online (Sandbox Code Playgroud)
.container {
position: absolute;
width: 250px;
height: 250px;
border-radius: 50%;
box-shadow: inset 0 0 10px black;
overflow-y: scroll;
overflow-x: hidden;
}
.item {
width: 250px;
height: 80px;
margin: 3px 0;
background-color: #cacaca;
position: relative;
text-align: center;
z-index: -1;
/*Shadow visible, JS doesn't work*/
/*z-index: 0;*/
/*Clickable, but shadow is covered */
}Run Code Online (Sandbox Code Playgroud)
<div class="container">
<div class="item" id="item1">
<p>CLICK</p>
</div>
<div class="item" id="item2">
<p>CLICK</p>
</div>
<div class="item" id="item3">
<p>CLICK</p>
</div>
<div class="item" …Run Code Online (Sandbox Code Playgroud)我有div固定尺寸的不同长度的按钮:
div {
background: blue;
width: 400px;
height: 200px;
}Run Code Online (Sandbox Code Playgroud)
<div>
<button>Click Me</button>
<button>No, Click Me</button>
<button>No, me</button>
<button>No, me</button>
<button>No, me</button>
<button>No, me</button>
<button>No, me</button>
<button>Alright, you can click them</button>
<button>What about me?</button>
<button>I don't care</button>
<button>Click Whoever</button>
<button>OMG I'm a button</button>
<button>Filler Button</button>
<button>Filler Button</button>
<button>Filler Button</button>
<button>Filler Button</button>
<button>Filler Button</button>
</div>Run Code Online (Sandbox Code Playgroud)
默认情况下,按钮都排在左侧,当然,如果您float:right那么它们将在右侧对齐。
我想知道如何让每一行中最左边的按钮与左边对齐,最右边与右边对齐,同时在该行中的按钮之间均匀地分割额外的空间。
有没有什么简单的方法可以实现这样的目标?
这是一个代码笔:点击我
尝试将图像绘制到画布上,然后将画布保存到图像时,出现以下错误:
未捕获的安全错误:无法在“HTMLCanvasElement”上执行“toDataURL”:可能无法导出受污染的画布
var picture = new Image();
picture.src = "https://upload.wikimedia.org/wikipedia/commons/thumb/8/85/Smiley.svg/800px-Smiley.svg.png";
var canvas = document.getElementById("background");
var context = canvas.getContext("2d");
function generate(){
var ctx = document.createElement("canvas").getContext("2d");
ctx.canvas.width = canvas.width;
ctx.canvas.height = canvas.height;
ctx.fillStyle = "red";
ctx.rect (0, 0, 40, 40);
ctx.fill();
ctx.drawImage(picture,0,0);
image = new Image();
image.setAttribute('crossOrigin', 'anonymous');
image.src = ctx.canvas.toDataURL("image/png");
}
function draw(){
context.clearRect(0, 0, canvas.width, canvas.height);
context.drawImage(image, 0,0,100,100,0,0,100,100);
}
function play(){
generate();
setInterval(function(){draw();}, 0.0333);
}
window.onload = function(){
if(picture.complete)play();
else picture.onload = play;
}Run Code Online (Sandbox Code Playgroud)
<canvas id="background" width=500 height=500></canvas>Run Code Online (Sandbox Code Playgroud)
我知道这与在画布上绘制图像有关,因为删除该线后一切正常,您可以看到红色框:
css ×3
css3 ×2
html ×2
javascript ×2
jquery ×2
android ×1
c++ ×1
canvas ×1
dropshadow ×1
glew ×1
opengl ×1
react-native ×1
sdl-2 ×1
sdl-image ×1
z-index ×1