小编Tha*_*gor的帖子

Ionic 2 build dev失败:超出了最大调用堆栈大小

我不能建立我的离子2应用程序.更改文件后服务工作.

在离子服务上,我收到以下错误消息:

[07:36:10]  ionic-app-scripts 1.0.0 
[07:36:10]  watch started ... 
[07:36:10]  build dev started ... 
[07:36:10]  clean started ... 
[07:36:10]  clean finished in 1 ms 
[07:36:10]  copy started ... 
[07:36:10]  transpile started ... 
[07:36:15]  build dev failed: Maximum call stack size exceeded 
[07:36:15]  dev server running: http://localhost:8100/ 
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然后,当我更改*.ts文件时,应用程序已构建并可以使用

[07:37:32]  build started ... 
[07:37:32]  transpile started ... 
[07:37:39]  build finished in 6.81 s 
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当我运行ionic build时,会显示以下错误消息:

[07:40:40]  transpile started ... 
[07:40:44]  build dev failed: Maximum call stack size exceeded 
[07:40:44]  ionic-app-script task: "build" …
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javascript ionic-framework ionic2

7
推荐指数
1
解决办法
542
查看次数

吞咽浏览器同步ENOENT错误

运行gulp服务,会导致以下错误:

[BS] [debug] Getting option: socket.path
[BS] [debug] Getting option: socket.namespace

events.js:72
        throw er; // Unhandled 'error' event
          ^
Error: spawn ENOENT
    at errnoException (child_process.js:1001:11)
    at Process.ChildProcess._handle.onexit (child_process.js:792:34)
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只有在运行浏览器同步时才显示,这是我的浏览器同步配置:

browserSync({
    notify: false,
    server: {
        baseDir: ['app']
    },
    watchOptions: {
        debounceDelay: 250
    },
    startPath: "/" + view + ".html",
    injectChanges: true,
    logLevel: "debug",
    browser: ["google chrome"] 
});
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我正在运行以下版本:

节点:0.10.33 gulp:3.8.10浏览器同步:1.8.2(也试过1.9.x)

startpath是正确的并且存在,禁用ghostMode没有帮助.

javascript gulp browser-sync

3
推荐指数
1
解决办法
2374
查看次数

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javascript ×2

browser-sync ×1

gulp ×1

ionic-framework ×1

ionic2 ×1