我一直在努力移植一个简单的C程序,使用emscripten将SDL2用于图形处理.我扫描了示例程序,但无法找到使用SDL_RenderDrawPoint,SDL_RenderDrawLine或SDL_RenderDrawRect绘制到屏幕的程序.这些函数适用于我的程序的windows/ubuntu版本,但不适用于emscripten版本.我只是看到屏幕涂有清晰的颜色,但没有任何吸引力.
这是展示问题的示例代码.
#include <stdio.h>
#include <SDL2/SDL.h>
#include <assert.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
int main(int argc, char* argv[])
{
// setup
SDL_Window * window;
SDL_Renderer * renderer;
assert(SDL_Init(SDL_INIT_VIDEO) == 0);
SDL_CreateWindowAndRenderer(640, 320, 0, &window, &renderer);
// clear screen with red color
SDL_SetRenderDrawColor(renderer, 200, 0, 0, 255);
SDL_RenderClear(renderer);
// draw green line across screen
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
SDL_RenderDrawLine(renderer, 0, 0, 640, 320);
SDL_RenderPresent(renderer);
SDL_Delay(2000);
// free resources
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
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我将此代码保存到main.c然后运行:
emcc main.c -s USE_SDL=2 -o …