我正在使用Three.js.我有一组3D点(x,y,z)和一组面孔.一张脸由K点组成.它可以像凹面一样凸出.我在Three.js文档中找不到任何可以帮助我的东西.一种解决方案可能是对这些形状进行三角测量,但到目前为止我还没有找到任何简单的三角三角测量算法.
另一种解决方案是做类似的事情:
var pointsGeometry = new THREE.Geometry();
pointsGeometry.vertices.push(new THREE.Vector3(10, 0, 0));
pointsGeometry.vertices.push(new THREE.Vector3(10, 10, 0));
pointsGeometry.vertices.push(new THREE.Vector3(0, 10, 0));
pointsGeometry.vertices.push(new THREE.Vector3(1, 3, 0));
pointsGeometry.vertices.push(new THREE.Vector3(-1, 3, 0));
pointsGeometry.vertices.push(new THREE.Vector3(10, 0, 0));
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var mesh = new THREE.Shape/ShapeGeometry/Something(pointsGeometry, material);
group.add(mesh);
scene.add(group);
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我有很多这些形状一起构成一个封闭的表面.
有什么建议吗?
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