如何让OpenMP在Mac OSX 10.11上运行,以便我可以通过终端执行脚本?
我已经安装了OpenMP : brew install clang-omp.
当我运行时,例如:gcc -fopenmp -o Parallel.b Parallel.c以下表达式返回:fatal error: 'omp.h' file not found
我也尝试过:brew install gcc --without-multilib但不幸的是,这最终返回了以下内容(在首次安装一些依赖项之后):
The requested URL returned error: 404 Not Found
Error: Failed to download resource "mpfr--patch"
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任何推荐的工作?
提前道歉,我认为这个问题非常令人困惑!
我想通过Jupyter使用TensorFlow和Python3内核.
但是,该命令import tensorflow as tf将返回错误:ImportError: No module named tensorflow将Python2或Python3指定为Jupyter内核时.
因此,这个问题实际上是双重的:
我有一个d3可视化,可以正常使用当前的稳定版本(3.x)然而我想实现平移和缩放功能,所以我升级到4.alpha.
随着语法的改变,这会引发很多错误.我更新了变量名称,但是还有一个与以下代码的第二行有关的错误:
function type(d) {
d.date = formatDate.parse(d.date);
d.Flux = +d.Flux;
return d;
}
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通过浏览器打开页面源,我看到formatDate.parse is not a function.可视化目前无法呈现.
我试过梳理D3 4.alpha 文档,但没有用.
进一步在代码中,formatDate定义如下:
var formatDate = d3.timeFormat("%d-%b-%y");
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我很高兴发布原始代码,大约70行,有点hacky tho:
var margin = {top: 20, right: 20, bottom: 30, left: 50},
width = 1400// - margin.left - margin.right,
height = 1400// - margin.top - margin.bottom;
var formatDate = d3.timeFormat("%d-%b-%y");
var x = d3.scaleLinear()
.range([0, width]);
var y = d3.scaleLinear()
.range([height, …Run Code Online (Sandbox Code Playgroud) 我正在尝试在我的Mac上安装Torch7,但此时安装暂停:
Not updating your shell profile.
You might want to
add the following lines to your shell profile:
export PATH=/Users/khsiddiqui/torch/install/bin:$PATH
export LD_LIBRARY_PATH=/Users/khsiddiqui/torch/install/lib:$LD_LIBRARY_PATH
export DYLD_LIBRARY_PATH=/Users/khsiddiqui/torch/install/lib:$DYLD_LIBRARY_PATH
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不确定这意味着什么.上面我收到了以下输出
echo "Error: could not find ipython in PATH. Do you have it installed?"
fi
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但是我安装了iPython,因为我可以确认:
No update necessary, 'ipython' is up-to-date.
ipython-3.0.0-3.egg was installed on: Thu Apr 9 18:12:32 2015
kamransiquisMBP:torch khsiddiqui$ env | grep PATH
PATH=/Users/khsiddiqui/Library/Enthought/Canopy_64bit/User/bin:
/usr/local/bin:
/usr/bin:
/bin:
/usr/sbin:
/sbin:
/opt/X11/bin:
/usr/texbin
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试图找到.bashrc文件
%edit .bashrc
WARNING: Argument given (.bashrc) can't be found as …Run Code Online (Sandbox Code Playgroud) 我尝试了多种方法用文本覆盖背景图像,但无济于事.materializeCSS网站上提供的模板涉及视差,我不想要.
目的是让一张"卡片"位于横跨浏览器窗口的大图像上方.我实际上的目的是分别为几张卡片做这件事.
这是我的代码(针对特定卡片):
<div class="row center">
<div class="col s12 l6 offset-l6">
<div class="card z-depth-5 teal darken-4">
<span class="card-title white-text text-darken-4">
</div>
</div>
</div>
</div>
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我知道图片标签是:
<img src="URL">
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但无论我把它放在哪里,它都不会在卡片后面放置图像.我已经尝试了所有明显的东西,比如添加一个新的div类,但也许我添加了错误的类.真的在这个问题上绞尽脑汁.
如何在卡片后面放置图像(跨越浏览器的宽度和高度约700像素)?
我按照说明安装了Torch7 .但是,我无法通过命令行解释器移植任何包:
kamransiquisMBP:~ khsiddiqui$ th
______ __ | Torch7
/_ __/__ ________/ / | Scientific computing for Lua.
/ / / _ \/ __/ __/ _ \ | Type ? for help
/_/ \___/_/ \__/_//_/ | https://github.com/torch
| http://torch.ch
th> require "nn"
...rs/khsiddiqui/torch/install/share/lua/5.1/trepl/init.lua:384:
...rs/khsiddiqui/orch/install/share/lua/5.1/trepl/init.lua:384:
loop or previous error loading module 'torch'
stack traceback:
[C]: in function 'error
...rs/khsiddiqui/torch/install/share/lua/5.1/trepl/init.lua:384:
in function 'require' [string "_RESULT={require "nn"}"]:1: in main chunk
[C]: in function 'xpcall'
...rs/khsiddiqui/torch/install/share/lua/5.1/trepl/init.lua:651:
in function 'real'...iqui/torch/install/lib/luarocks/rocks/trepl/scm-1/bin/th:199:
in main chunk …Run Code Online (Sandbox Code Playgroud) 如何确保draft-jsUI 上的唯一文本框在页面加载时自动聚焦?
有一个称为 的文档化方法focus,但是我不确定实现所需的语法。
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canopy ×1
css ×1
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