我必须调用TeamCity公开的API,告诉我用户是否存在.API网址是这样的:http://myteamcityserver.com:8080/httpAuth/app/rest/users/monkey
从浏览器(或fiddler)调用时,我得到以下内容:
Error has occurred during request processing (Not Found).
Error: jetbrains.buildServer.server.rest.errors.NotFoundException: No user can be found by username 'monkey'.
Could not find the entity requested. Check the reference is correct and the user has permissions to access the entity.
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我必须使用powershell调用API.当我这样做时,我得到一个例外,我没有看到上面的文字.这是我使用的powershell:
try{
$client = New-Object System.Net.WebClient
$client.Credentials = New-Object System.Net.NetworkCredential $TeamCityAgentUserName, $TeamCityAgentPassword
$teamCityUser = $client.DownloadString($url)
return $teamCityUser
}
catch
{
$exceptionDetails = $_.Exception
Write-Host "$exceptionDetails" -foregroundcolor "red"
}
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例外:
System.Management.Automation.MethodInvocationException: Exception calling "DownloadString" with "1" …Run Code Online (Sandbox Code Playgroud) 自2010年以来,OWASP十大项目是否未更新?
看过OWASP上的以下网站,我可以看到情况可能如此:https://www.owasp.org/index.php/Category : OWASP_Top_Ten_Project
我的公司在OWASP合规方面做了大量工作,所以我只是想确定我是最新的?
我有一个字节数组需要编组到以下结构中:
[StructLayout(LayoutKind.Sequential, Pack = 4)]
internal struct ACSEventHeader_t
{
public UInt32 acsHandle;
public EventClasses eventClass;
public UInt16 eventType;
};
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EventClasses枚举定义为:
internal enum EventClasses
{
Request = 0,
Unsolicited = 1,
ConnectionConfirmation = 2,
CommandConfirmation = 5
}
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我用它做的代码看起来像这样(eventBuf.Data的类型为byte []):
ACSEventHeader_t h = new ACSEventHeader_t();
IntPtr pt1 = Marshal.AllocHGlobal(eventBuf.Data.Length);
Marshal.Copy(eventBuf.Data, 0, pt1, eventBuf.Data.Length);
h = (ACSEventHeader_t)Marshal.PtrToStructure(pt1, typeof(ACSEventHeader_t));
Marshal.FreeHGlobal(pt1);
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在代码中执行此操作将无异常地工作,但ACSEventHeader_t结构的eventClass属性具有错误的值.将类型更改为UInt16会获得正确的值,但之后我没有枚举.
我试图将[MarshalAs(UnmanagedType.U2)]添加到eventClass属性,但是会产生以下异常:
Cannot marshal field 'eventClass' of type 'ACSEventHeader_t':
enter code here`Invalid managed/unmanaged type combination (Int32/UInt32 must be
paired with I4, U4, or …Run Code Online (Sandbox Code Playgroud)