我尝试了以下方法:
cv::RotatedRect minRect = cv::minAreaRect(contour);
std::vector<cv::Point2f> boxPts;
cv::boxPoints(minRect, boxPts);
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boxPoints函数似乎不喜欢Point2f的向量。它想要什么样的OutputArray?
我正在尝试复制 uiimage 并更改元数据而不重新编码图像,以免导致 jpg 伪影(我知道下面的代码重新编码,但这只是为了可以运行以进行测试)。CGImageDestinationCopyImageSource 应该在不重新编码的情况下复制图像的源,但是当我使用该函数时,它在 CGImageDestinationFinalize 失败。我正在尝试遵循此技术说明https://developer.apple.com/library/content/qa/qa1895/_index.html 知道为什么 CGImageDestinationFinalize 会因以下代码而失败吗?
-(NSData *)copyImageAndChangeMetaData:(UIImage *)image {
NSData *imageData = UIImageJPEGRepresentation(image, 1.0);
CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFDataRef)imageData, NULL);
NSLog(@" source: 0x%x", source);
if (source == NULL) {
NSLog(@" source is NULL");
}
CFStringRef UTI = CGImageSourceGetType(source);
NSLog(@" UTI: %@", (__bridge NSString *)UTI);
if (UTI == NULL) {
NSLog(@" UTI is NULL");
}
NSMutableData *dest_data = [NSMutableData data];
CGImageDestinationRef destination = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)dest_data, UTI, 1, NULL);
if (!destination)
{
NSLog(@"Image Data Error: …Run Code Online (Sandbox Code Playgroud) Metal Shading Language 中的关键字“device”是什么意思?如:
kernel void add_alps_2d_kernel(const device int *vector1 [[buffer(1)]],
device int vector2 [[buffer(2)]],
uint id [[ thread_position_in_grid ]]) {
}
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