我正在处理位图图像,其透明部分为洋红色(在某些语言中可以将颜色设置为透明)。我尝试将原始位图图像中洋红色的像素透明。
我从 SD 卡加载位图:
Bitmap bitmap = BitmapFactory.decodeFile(myImagePath);
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将其复制到另一个位图以使其可变:
Bitmap bitmap2 = bitmap.copy(Bitmap.Config.ARGB_8888,true);
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然后逐像素扫描以找到洋红色像素并尝试更改其透明度。
for(int x=0;x<bitmap2.getWidth();x++){
for(int y=0;y<bitmap2.getHeight();y++){
if(bitmap2.getPixel(x, y)==Color.rgb(0xff, 0x00, 0xff))
{
int alpha = 0x00;
bitmap2.setPixel(x, y , Color.argb(alpha,0xff,0xff,0xff)); // changing the transparency of pixel(x,y)
}
}
}
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但是我希望变得透明的那些像素被转换为黑色。通过更改 alpha,我发现最终颜色从提到的颜色argb()
(不提及 alpha)变为黑色。例如,Color.argb(0xff,0xff,0xff,0xff)
变白、Color.argb(0x80,0xff,0xff,0xff)
变灰、Color.argb(0x00,0xff,0xff,0xff)
变黑。
我不明白出了什么问题。
有没有可能没有 alpha 通道,我应该首先设置/定义它?如果是,怎么办?
编辑1:
根据 Der Gol...lum 的评论我修改了我的代码:
Paint mPaint = new Paint();
mPaint.setAlpha(0);
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT));
mPaint.setAntiAlias(true);
Bitmap bitmap = BitmapFactory.decodeFile(myBackImagePath).copy(Bitmap.Config.ARGB_8888 , true);
Canvas canvas = new Canvas(bitmap); …
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