所以我正在为iPhone和iPad构建一个系统监控应用程序.无论何时我尝试编译应用程序,我都会收到一条错误,指出"隐含的函数声明'glBindVertexArrayOES'在c99中无效"
#import "AMUtils.h"
#import "AppDelegate.h"
#import "GLCommon.h"
#import "GLLineGraph.h"
#import "GLDataLine.h"
@interface GLDataLine()
@property (nonatomic, weak) GLLineGraph *graph;
@property (nonatomic, assign) GLuint glVertexArrayDataLine;
@property (nonatomic, assign) GLuint glBufferDataLine;
@property (nonatomic, assign) VertexData_t *dataLineData;
@property (nonatomic, assign) NSUInteger dataLineDataSize;
@property (nonatomic, assign) GLuint dataLineDataValidSize; /* Valid buffer index count */
@property (nonatomic, assign) GLuint dataLineDataCurrIdx; /* Current index to be written new values to */
@property (nonatomic, assign) GLfloat dataLineDataNextX; /* Each added data element gets it's own unique X position …Run Code Online (Sandbox Code Playgroud) xcode ×1