我用SpriteBuilder和cocos2d构建了一个iOS游戏.当我尝试将其提交到AppStore时,我收到以下错误:
ERROR ITMS-9000:"缺少plist密钥.Info.plist文件缺少必需的密钥:CFBundleShortVersionString."
我该如何解决?谢谢!
info.plist cocos2d-iphone spritebuilder
cocos2d-iphone ×1
info.plist ×1
spritebuilder ×1