我已经安装了 LAMPP,我需要从终端访问 MySQL,但我不知道如何,因为如果我只是mysql在提示中输入它说未安装 mysql 程序,但必须安装它,因为它代表 Linux + Apache + MySQL + PHP + Perl。谢谢
我正在使用 Apple Audio Queue Services 指南示例。https://developer.apple.com/library/mac/documentation/MusicAudio/Conceptual/AudioQueueProgrammingGuide/AQRecord/RecordingAudio.html#//apple_ref/doc/uid/TP40005343-CH4-SW1 通过示例我得到了一些看不见的东西错误
#import <Foundation/Foundation.h>
#import <AudioToolbox/AudioToolbox.h>
const static int kNumberBuffers=3; //Sets the number of audio queue buffers to use
typedef struct AQRecorderState{
AudioStreamPacketDescription * mDataFormat; // An AudioStreamBasicDescription structure (from CoreAudioTypes.h) representing the audio data format to write to disk. This format gets used by the audio queue specified in the mQueue field.
AudioQueueRef mQueue; // The recording audio queue created by your application.
AudioQueueBufferRef mBuffers[kNumberBuffers]; //An array holding pointers to the audio queue …Run Code Online (Sandbox Code Playgroud) 有人可以解释我int setvbuf(FILE *stream, char *buffer, int mode, size_t size)C函数如何工作吗?
我认为它为文件流设置了一个缓冲区,并将数据存储在按大小块数据分配的缓冲区setvbuf中size_t,对吗?当缓冲区已满时,将其刷新?
对不起,我是新来的
我注意到变量的状态不会在视图控制器的不同表示中保留。
var starrySky = StarrySky() // this has a state property which is false initially
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
if starrySky.state == false { starrySky.createSky(for: self.view) }
if starrySky.state != false { starrySky.resumeSkyAnimations()} // this never runs
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
starrySky.state = true // here im changing the state
starrySky.removeSkyAnimations()
}
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所以每当我关闭这个 ViewController 并再次呈现它时,我starrySky.state总是错误的。我在相同的方法中使用相同的代码,rootViewController每当我更改视图时,状态都会保留。
dismiss(animated:,completion:)?c ×2
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