错误:未捕获错误:没有任何操作'rollDice'。如果您确实处理了该动作,则可能是由于从控制器中的动作处理程序返回true导致此错误起泡而导致的。我确保控制器中的方法与操作具有相同的名称。???
HTML部分
<script type="text/x-handlebars">
{{outlet}}
</script>
<script type="text/x-handlebars" id="index">
{{#linkTo "roll"}}Lets roll dice!{{/linkTo}}
</script>
<script type="text/x-handlebars" id="roll">
<p class="centerme">A Dice Roller.</p>
<p> </p>
<p>Click to play!<br/>
<button id="play" {{action 'rollDice'}}>Roll Dice</button>
</p>
<section id="roll-wrap">Dice stuff</section>
<script>
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控制者
DiceRoller.RollController = Ember.ObjectController.extend({
var diceModel = this.get('model');
actions: {
rollDice: function () {
var x=[270,1080,1440,810];
var rand1=Math.floor(Math.random()*4);
var rand2=Math.floor(Math.random()*4);
diceModel.set('rotateXvalue',x[rand1]+"deg");
diceModel.set('rotateYvalue',x[rand2]+"deg");
diceModel.save();
}.property('diceModel.rotateXvalue','diceModel.rotateYvalue')
}
});
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路由
DiceRoller.Router.map(function() {
this.resource("roll");
});
DiceRoller.IndexRoute = Ember.Route.extend({
redirect: function(){
this.transitionTo("roll");
}
});
DiceRoller.DiceRoute = Ember.Route.extend({
model: function() { …Run Code Online (Sandbox Code Playgroud)