所以我有这个代码
function timer()
{
setTimeout(function(){alert("Out of time")}, 3000); //Alerts "Out of time" after 3000 milliseconds
}
function resetTime()
{
timer(); //this is not right, i thought it would override the first function but it just adds another timer as well which is not what I want
}
function stopTime()
{
//What could go here to stop the first function from fully executing before it hits 3000 milliseconds and displays the alert message?
}
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函数timer()在页面加载时启动但是如果我有一个stopTime()按钮并且我点击它,我如何停止执行第一个函数并阻止它达到3000毫秒标记并提醒"超时" "?
在 javascript 中,我正在创建新的图像标签,并使用 setAttribute() 方法向它们添加属性,但我发现如果添加一个 onclick 事件并添加一个函数,则无法为其设置参数,如下所示
count = 0; //Will be the number that will go into parameter for function
function start() {
imageTag = document.createElement("IMG"); //Creates image tag
imageTag.setAttribute("src", "popo.jpg"); //sets the image tags source
count++; //as the start function keeps getting called, count will increase by 1 and the parameter for each function in each individual image tag will increase by one
imageTag.setAttribute("onclick", "disappear(count)"); //this will add the onclick attribute with the function disappear() and the parameter …Run Code Online (Sandbox Code Playgroud) 我正在尝试创建一个优先级队列链表,但一直遇到分段错误。
我的结构定义如下
typedef struct node {
char *new_element;
struct node *next;
int priority;
} Qnode;
typedef struct {
Qnode *top;
Qnode *tail;
int size;
} Priority_queue;
int main() {
Priority_queue q;
init(&q);
enqueue(&q, "hi", 1);
return 0;
}
void init(Priority_queue *const q) {
q->top = NULL;
q->tail = NULL;
q->size = 0;
return 0;
}
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和我的入队方法,错误是在下面引起的
void enqueue(Priority_queue *const q, const char new_element[], int priority) {
/*......*/
Qnode *newNode = (Qnode*) malloc(sizeof(Qnode));
q->tail->next = newNode; /*causes segmentation fault*/
q->tail = …Run Code Online (Sandbox Code Playgroud) html ×2
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