对不起,如果这是一个愚蠢的问题,这是我第一次使用Fastlane,我遇到了一些问题.
我正在运行命令:
fastlane ios beta
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并且该过程在健身房失败,错误如下:
The following build commands failed:
CodeSign /Users/cm/Library/Developer/Xcode/DerivedData/OnDeck-ftohruvlpgqajhhbppffshjfjvwm/Build/Intermediates/ArchiveIntermediates/OnDeck/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/FLKAutoLayout.framework
CodeSign /Users/cm/Library/Developer/Xcode/DerivedData/OnDeck-ftohruvlpgqajhhbppffshjfjvwm/Build/Intermediates/ArchiveIntermediates/OnDeck/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/CocoaAsyncSocket.framework
CodeSign /Users/cm/Library/Developer/Xcode/DerivedData/OnDeck-ftohruvlpgqajhhbppffshjfjvwm/Build/Intermediates/ArchiveIntermediates/OnDeck/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/Cosmos.framework
CodeSign /Users/cm/Library/Developer/Xcode/DerivedData/OnDeck-ftohruvlpgqajhhbppffshjfjvwm/Build/Intermediates/ArchiveIntermediates/OnDeck/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/EZLoadingActivity.framework
(4 failures)
[15:52:12]: Exit status: 65
[15:52:12]: Variable Dump:
[15:52:12]: {:DEFAULT_PLATFORM=>:ios, :PLATFORM_NAME=>:ios, :LANE_NAME=>"ios beta"}
[15:52:12]: Error building the application - see the log above
+------+-------------------------------------+-------------+
| fastlane summary |
+------+-------------------------------------+-------------+
| Step | Action | Time (in s) |
+------+-------------------------------------+-------------+
| 1 | Verifying required fastlane version | 0 |
| 2 | default_platform | 0 |
| 3 | cocoapods …Run Code Online (Sandbox Code Playgroud) 嘿家伙们希望我不会因犯明显错误而受到抨击.我正在研究Brad Dayley的Node.js,MongoDB和Angularjs一书,我坚持他的一个练习(清单4.4).我有一个简单的脚本emitterListener.js,如下脚本旨在对帐户进行检查.
var events = require('events');
function Account() {
this.balance = 0;
events.EventEmitter.call(this);
this.deposit = function(amount) {
this.balance += amount;
this.emit('balanceChanged');
};
this.withdraw = function(amount) {
this.balance -= amount;
this.emit('balanceChanged');
};
}
Account.prototype._proto_ = events.EventEmitter.prototype;
function displayBalance() {
console.log("Account balance: $%d", this.balance);
}
function checkOverdraw() {
if (this.balance < 0) {
console.log("Account Overdrawn!!!!!");
}
}
function checkGoal(acc, goal) {
if (acc.balance > goal) {
console.log("Goal Achieved!!!!!");
}
}
var account = new Account();
account.on("balanceChanged", displayBalance);
account.on("balanceChanged", checkOverdraw);
account.on("balanceChanged", function() { …Run Code Online (Sandbox Code Playgroud)