小编hoe*_*ing的帖子

从Swift中的NSInputStream接收数据

我尝试在Swift中使用NSOutputStream和NSInputStream发送和接收数据.发送数据运行良好,但我对接收有一些疑问.

我找到了一个处理NSStreamEvent的解决方案,我试过了.

首先是我初始化连接的功能:

func initNetworkCommunication(){  
    var host : CFString = "127.0.0.1"
    var port : UInt32 = 7001
    var readstream : Unmanaged<CFReadStream>?
    var writestream : Unmanaged<CFWriteStream>?
    CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault, host, port, &readstream, &writestream)

    inputstream = readstream!.takeRetainedValue()
    outputstream = writestream!.takeRetainedValue()

    inputstream.delegate = self
    outputstream.delegate = self


    inputstream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
    outputstream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)

    inputstream.open()
    outputstream.open()   
}
Run Code Online (Sandbox Code Playgroud)

这部分正在运作.我已将委托设置为self,因此我应该能够处理此类中的NSStreamEvents.

func stream(aStream: NSStream, handleEvent eventCode: NSStreamEvent) {
    switch (eventCode){
    case NSStreamEvent.OpenCompleted:
        NSLog("Stream opened")
        break
    case NSStreamEvent.HasBytesAvailable:
        NSLog("HasBytesAvailable")
        break
    case NSStreamEvent.ErrorOccurred:
         NSLog("ErrorOccurred")
        break
    case NSStreamEvent.EndEncountered:
        NSLog("EndEncountered")
        break
    default:
        NSLog("unknown.") …
Run Code Online (Sandbox Code Playgroud)

inputstream nsstream swift

18
推荐指数
1
解决办法
2万
查看次数

标签 统计

inputstream ×1

nsstream ×1

swift ×1