我的应用程序运行良好,我在 Xcode 13.4 上没有收到此错误,是 Xcode 14 beta 错误还是我做了一些糟糕的线程处理?!
Thread running at QOS_CLASS_USER_INITIATED waiting on a lower QoS thread running at QOS_CLASS_DEFAULT. Investigate ways to avoid priority inversions
我不明白这个问题,所以我也添加了我的堆栈日志:
_TtGC7SwiftUI14_UIHostingViewVVS_P10$1dc8d4d8821BridgedNavigationView8RootView_ implements focusItemsInRect: - caching for linear focus movement is limited as long as this view is on screen.
2022-06-07 18:53:41.412342+0430 MyApp[916:25641] [UIFocus] _TtCC7SwiftUI17HostingScrollView22PlatformGroupContainer implements focusItemsInRect: - caching for linear focus movement is limited as long as this view is on screen.
Thread Performance Checker: Thread running at QOS_CLASS_USER_INITIATED waiting on a …Run Code Online (Sandbox Code Playgroud) 按照本教程: Android -如果我使MainActivity.java按钮OnClick属性具有该sendMessage()方法,则启动另一个活动.
但是,如果我使MainActivity.kt按钮OnClick属性没有任何显示,只需一个none.
这是一个Android Studio 3错误还是我错过了Kotlin的东西?
Java mainActivity:
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
/** Called when the user taps the Send button */
public void sendMessage(View view) {
// Do something in response to button
}
}
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Kotlin主要活动:
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
}
/** Called when …Run Code Online (Sandbox Code Playgroud) 在 Swift 3 中,这是一个编译错误,如果我使用>或<
let a: Int?
guard a > 0 else {return}
guard a < 0 else {return}
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编译错误:
可选类型“Int?”的值 未解开;你的意思是使用“!” 或者 '?'?
但如果我比较==或!=
let a: Int?
guard a == 0 else {return}
guard a != 0 else {return}
Run Code Online (Sandbox Code Playgroud) 下面是我的脚本
CREATE TABLE alrashed.tbl_alerts_details (
alert_id int,
action_required int,
alert_agent_id int,
alert_agent_type_id int,
alert_agent_type_name text,
alert_definer_desc text,
alert_definer_name text,
alert_source text,
alert_state text,
col_1 text,
col_2 text,
col_3 text,
col_4 text,
col_5 text,
current_escalation_level text,
date_part date,
device_id text,
driver map<text, text>,
is_processed int,
is_real_time int,
location map<text, text>,
seq_no int,
severity text,
time_stamp timestamp,
transporter map<text, text>,
transporter_name text,
trip_id int,
updated_on timestamp,
vehicle map<text, text>,
vehicle_type_name text,
PRIMARY KEY (alert_id)
) WITH read_repair_chance = 0.0
AND dclocal_read_repair_chance = …Run Code Online (Sandbox Code Playgroud) 我正在创建一个快速框架,并且想在该框架中使用Objective-C类。
我曾经pod lib create frameworkName创建图书馆。
这是我的podspec文件:
http://guides.cocoapods.org/syntax/podspec.html
Pod::Spec.new do |s|
s.name = 'MyFramework'
s.version = '0.1.0'
s.summary = 'A short description of RadiantSensorsRSPOS.'
s.description = <<-DESC
TODO: Add long description of the pod here.
DESC
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.ios.deployment_target = '8.0'
s.source_files = 'MyFramework/Classes/**/*'
s.public_header_files = 'Pod/Headers/*.h'
# s.frameworks = 'UIKit', 'MapKit'
# s.dependency 'CocoaAsyncSocket'
end
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我objc.h和objc.m包含的文件Objc类。我已经使用这个Objc类MyFramework.swift。
在标准应用程序(非框架)中,我做了一个头桥并导入了objc.h …
我只是从Udacity学习东西中读取代码.老师sharedInstance用一个struct包含在的实例变量class function
为什么我们不能简单地做一个static var?
class BugFactory() {
class func sharedInstance() -> BugFactory {
struct Singleton {
static var sharedInstance = BugFactory()
}
return Singleton.sharedInstance
}
}
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为什么不推荐:
class BugFactory() {
static var sharedInstance = BugFactory()
}
Run Code Online (Sandbox Code Playgroud) 我正在旋转UIView,UIRotationGestureRecognizer但有一个问题,旋转后的UIView框架大小将在旋转时更改。
targetView = UIView(frame: CGRect(x: self.view.center.x, y: self.view.center.y , width: 100, height: 100))
targetView.backgroundColor = .red
targetView.isUserInteractionEnabled = true
self.view.addSubview(targetView)
targetView.center = self.view.center
let rotate = UIRotationGestureRecognizer(target: self, action: #selector(rotatedView))
targetView.addGestureRecognizer(rotate)
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这是旋转函数:
@objc func rotatedView(_ sender: UIRotationGestureRecognizer) {
var originalRotation = CGFloat()
if sender.state == .began {
sender.rotation = lastRotation
originalRotation = sender.rotation
print("TargetView Frame Size: [START ROTATE] ", self.targetView.frame.size)
print("TargetView Bounse Size: [START ROTATE] ", self.targetView.bounds)
} else if sender.state == .changed { …Run Code Online (Sandbox Code Playgroud) 我在执行以下操作时正在使用MySQL数据库:
models.modelA.findAll({
attributes: [
['modelA.id','id']
],
raw: true,
include:
[
{
model: models.modelB,
required: true
}
]
}).then(function (tenants) {
});
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尽管如此,我仅选择id,Sequelize也在从相关表中检索所有属性,所以我得到了{ id,...这里的所有属性}。
我该如何预防?有时我只想选择2/3列,而Sequelize总是选择所有这些列,但效率不高。
我有一个UIImageView. 我添加一个图像并点击图像的某些位置。
有没有办法确定点击图像的像素(x,y)是多少?
考试:
如果我有apple.png按图像大小的x:1000, y:1000并且我点击它的中心,它应该返回x: 500, y: 500
我需要在真实图像 ( UIImageView.image)上点击点像素而不是UIImageView