我试图将此代码用于NET.reflector.使用Reflexil,我试图用这个替换代码,
if(Input.GetKeyDown(KeyCode.Keypad5)) {
int i = 0;
Character localPlayer = PlayerClient.GetLocalPlayer().controllable.GetComponent<Character>();
foreach (UnityEngine.Object obj2 in UnityEngine.Object.FindObjectsOfType(typeof(LootableObject)))
{
if (obj2 != null)
{
i++;
LootableObject loot = (LootableObject) obj2;
Debug.Log("Loot "+i+": "+loot.transform.position.ToString());
CCMotor ccmotor = localPlayer.ccmotor;
if(ccmotor != null && tpPos1 != Vector3.zero) {
ccmotor.Teleport(loot.transform.position);
Notice.Popup("?", "Teleported to "+loot.name, 1.5f);
}
break;
}
}
Run Code Online (Sandbox Code Playgroud)
}
但是当我尝试编译时它给了我一个错误:
Line: 1 Column: 1 Error Number: CS0116 Error Message: "A namespace does not directly contain members such as fields or methods"
Run Code Online (Sandbox Code Playgroud)
我认为这是Unity代码.我不是那么有经验的.任何人都能解决这个问题吗?或者告诉我该怎么做?谢谢.