abc.h文件
typedef struct sp_BankNoteTypeList
{
int cim_usNumOfNoteTypes;
struct sp_notetype
{
USHORT cim_usNoteID;
CHAR cim_cCurrencyID[3];
ULONG cim_ulValues;
bool cim_bConfigured;
}SP_CIMNOTETYPE[12];
}SP_CIMNOTETYPELIST,*SP_LPCIMNOTETYPELIST;
BNA_API int BanknoteType(SP_CIMNOTETYPELIST *sp_BankNoteType);
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abc.cpp(DLL文件)
int BanknoteType(SP_CIMNOTETYPELIST *sp_BankNoteType)
{
LPWFSCIMNOTETYPE fw_notetypedata;
LPWFSCIMNOTETYPELIST lpNoteTypeList; //output param
hResult = WFSGetInfo(hService, WFS_INF_CIM_BANKNOTE_TYPES, (LPVOID)NULL, 400000, &res);
lpNoteTypeList=(LPWFSCIMNOTETYPELIST)res->lpBuffer;
if(hResult!=0)
{
return (int)hResult;
}
sp_BankNoteType->cim_usNumOfNoteTypes = lpNoteTypeList->usNumOfNoteTypes;
for(int i=0;i<lpNoteTypeList->usNumOfNoteTypes;i++)
{
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_usNoteID = lpNoteTypeList->lppNoteTypes[i]->usNoteID;
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_ulValues = lpNoteTypeList->lppNoteTypes[i]->ulValues;
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_bConfigured = lpNoteTypeList->lppNoteTypes[i]->bConfigured;
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_cCurrencyID[0] = lpNoteTypeList->lppNoteTypes[i]->cCurrencyID[0];
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_cCurrencyID[1] = lpNoteTypeList->lppNoteTypes[i]->cCurrencyID[1];
sp_BankNoteType->SP_CIMNOTETYPE[i].cim_cCurrencyID[2] = lpNoteTypeList->lppNoteTypes[i]->cCurrencyID[2];
}
return (int)hResult;
}
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结构体 :-
[StructLayout(LayoutKind.Sequential, CharSet …Run Code Online (Sandbox Code Playgroud) 我有一个动态大小的字符串数组.
例如:
string[] UserName_arr = new string[usercount + 1];
// here usercount would be int value considering it as 4 so the array size would be 5.
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我需要将每个UserName_arr值添加到仅与特殊字符<符号合并的单个字符串中.
当我使用此代码时 main_UserName = String.Join("<", UserName_arr);
我得到了字符串,因为main_UserName =a1<a2<a3<
我不需要字符串<的末尾
我检查了这个链接,但无法到达任何地方
我正在尝试将checkbox checkchange事件绑定到命令 - MVVM为什么这不起作用?或按钮上的相同工作做任何事情?
<CheckBox x:Name="radRefresh" IsChecked="{BindingREADY, Mode=TwoWay}" Command="{Binding Refresh_Command}" Content=" Refresh " Margin="10,25,0,0" />
<Button Command="{Binding Refresh_Command}" />
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谢谢
我有4个变量,其值为a = 50; b = 100; c = 500; d = 1000; 如果所有值都相同则count = 1,否则如果任何两个值相同则count = 3,如果任何三个值相同则count = 2.我可以很容易地发现所有值是否相同但是在其余值中两个案例.
哪个是使用最少代码查找计数的最佳条件语句.
我申请的代码:
int a=50,b=100,c=500,d=100;
if (a == b && a == c&& a ==d)
{
i=1;
}
else if (a != b)
{
if (a !=c)
{
if (a != d)
{
i = 4;
}
}
}
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我很困惑如何搜索条件,例如:-a = 50; b = 100; c = 100; d = 1000;
在得到不同的值之后,我需要具体说明有多少值是相似的.这怎么可能是这样的:如果a = 50; b = 50 c = 100; d = …
我有一个有四个元素示例的数组:
int[] a = new int[5];
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价值如下: a[0] = 10,a[1]=5,a[2]=15,a[3]=10,a[4]=0;
我有旗帜,
public bool[] flag = new bool[4]{false,false,false,false};
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基于此我需要将上述值分配给另一个名为的变量b[5].
如果是标志false,它将add是现有的b值,
否则它会重置的值a来b.
我试过以下代码似乎太冗长了
count[0]=20,count[1]=20;count[2]=20;count[3]=20;
flag[0]=true,flag[1]=true,flag[2]=true,flag[3]=false;
void display(int[] count,int[]flag)
{
if (flag[0] == true)
{
resetcount[0] = count[0];
}
if(flag[1]==true)
{
resetcount[1] = count[1];
}
if (flag[2] == true)
{
resetcount[2] = count[2];
}
if(flag[3]==true)
{
resetcount[3] = count[3];
}
if (flag[0] == false)
{
resetcount[0] += count[0];
}
if (flag[1] == false) …Run Code Online (Sandbox Code Playgroud) 我想知道两者之间的区别
struct file_operations {
} a;
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和
struct file_operations {
} *a;
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就像在内存中如何分配它们一样?在第一种情况下,编译器如何知道“ a”的存储位置?来自符号表吗?如果是这样,如何找到符号表(或任何其他表)的地址?
在第二种情况下,我假设内存地址存储在大小为32位的变量中,那么如何确定该变量的位置(第二个代码中“ a”的地址)?
我在C#中有四个文本框,如果任何文本框的值是:空字符串,那么它必须被指定为'0'.我已经尝试了下面的代码似乎是lenghty.
if (txtReset1.Text == "")
{
txtReset1.Text = "0";
}
if (txtReset2.Text == "")
{
txtReset2.Text = "0";
}
if (txtReset3.Text == "")
{
txtReset3.Text = "0";
}
if (txtReset4.Text == "")
{
txtReset4.Text = "0";
}
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是否有比上述更有效的代码?
我有两个结构如下:
typdef struct abc
{
int id;
char name;
}s_abc,*lpabc;
typdef struct result
{
int acc_no;
lpabc *details;
}s_res;
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我需要在结构结果中动态添加数据,这些数据指向指针数组,即:struct abc
结构abc可以是例如5个值的数组.我该如何添加值?
定义的结构是明确的:为了更好地理解我附加下面的结构: -
typedef struct _wfs_cdm_physicalcu
{
LPSTR lpPhysicalPositionName;
CHAR cUnitID[5];
ULONG ulInitialCount;
ULONG ulCount;
ULONG ulRejectCount;
ULONG ulMaximum;
USHORT usPStatus;
BOOL bHardwareSensor;
} WFSCDMPHCU, *LPWFSCDMPHCU;
typedef struct _wfs_cdm_cashunit
{
USHORT usNumber;
USHORT usType;
LPSTR lpszCashUnitName;
CHAR cUnitID[5];
CHAR cCurrencyID[3];
BOOL bAppLock;
USHORT usStatus;
USHORT usNumPhysicalCUs;
LPWFSCDMPHCU *lppPhysical;
} WFSCDMCASHUNIT, *LPWFSCDMCASHUNIT;
typedef struct _wfs_cdm_cu_info
{
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