在three.js中,当鼠标被缩放时,文本将被放大并相应地减小.
var texture = new THREE.Texture( canvas );
var material = new THREE.SpriteMaterial ( { map: texture, transparent:false } );
var sprite = new THREE.Sprite( material );
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当鼠标缩放时,如何防止文本大小发生变化?