我正在尝试在Objective-C中创建0.15到0.3之间的随机浮点数.以下代码始终返回1:
int randn = (random() % 15)+15; float pscale = (float)randn / 100;
我究竟做错了什么?
random floating-point objective-c
floating-point ×1
objective-c ×1
random ×1