出于测试目的,我创建了一个小的unordered_set并尝试迭代该集合.该集合拥有自己的类:
class Student {
private:
int matrNr;
string name;
public:
Student( const int& matrNr = 0, const string& name = "" )
: matrNr( matrNr ), name( name ) {}
void setNr( const int& matrNr ) {
this->matrNr = matrNr;
}
...
};
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我插入了一些元素并尝试在迭代期间更改对象:
unordered_set<Student, meinHash> meineHashTable;
meineHashTable.emplace( 12, "Fred" );
meineHashTable.emplace( 22, "Barney" );
meineHashTable.emplace( 33, "Wilma" );
for (int i = 0; i < meineHashTable.bucket_count(); i++) {
cout << "Bucketnummer: " << i << endl;
unordered_set<Student, meinHash>::local_iterator iter; …Run Code Online (Sandbox Code Playgroud) 目前,我尝试编写一个函数retrieveKeys(),该函数为我提供 a 的键std::map并将其存储在某些std::container. 该函数应以两种方式通用:
std::map和std::unordered_map作为参数类型。std::vectoror std::deque(容器必须支持push_back()方法)。目前该函数的使用原理如下:
std::unordered_map<int, int> testMap;
std::map<int, int> testMap2;
std::vector<int> keys1 = retrieveKeys<std::vector>(testMap);
std::deque<int> keys2 = retrieveKeys<std::deque>(testMap);
std::vector<int> keys3 = retrieveKeys<std::vector>(testMap2);
std::deque<int> keys4 = retrieveKeys<std::deque>(testMap2);
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具有以下功能:
template<template<typename...> typename KeyContainer, typename... KeyContainer_Rest,
template<typename...> typename MapContainer, typename K, typename V, typename... MapContainer_Rest>
inline KeyContainer<K, KeyContainer_Rest...> retrieveKeys(const MapContainer<K, V, MapContainer_Rest...>& map)
{
KeyContainer<K, KeyContainer_Rest...> keys;
for (const auto& m : map)
{
keys.push_back(m.first); …Run Code Online (Sandbox Code Playgroud)