我的意思是,UnityEvents比本机C#事件慢,它们仍然存储对接收器的强引用.因此,我发现使用UnityEvents而不是原生C#事件的唯一正当理由是它们与编辑器的集成.我忽略了什么吗?
如果使用Parse Push,是否可以在Android上的通知抽屉中更改通知中图标的背景颜色?
我正在谈论你可以从下面的图片中看到的圆圈的背景颜色
提前致谢,
阿德里亚诺

我想使用单个ZADD或HMGET命令而不是MULTI/EXEC.
ZADD可以处理的(得分,成员)元组数是否有限制?
HMGET可以处理的字段数量是否有限制?
state=installed在ansible apt 中意味着什么?
- name: Install Node.js
apt:
pkg:
- nodejs
state: installed
update_cache: yes
Run Code Online (Sandbox Code Playgroud)
在文档中或其他地方没有提到它.
我按照以下方式初始化AudioRecord实例:
// TODO: remember to add RECORD_AUDIO permission
int audioSource = MediaRecorder.AudioSource.MIC;
// TODO: I should consider Nyquist frequency and tell the user if her device can correctly detect frequencies in the range of her instrument
int sampleRateInHz = getDeviceSampleRate(context);
int channelConfig = AudioFormat.CHANNEL_IN_MONO;
int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
// TODO: bufferSizeInBytes should be set according to minimum detectable frequency in order to have at least three periods
int bufferSizeInBytes = AudioRecord.getMinBufferSize(sampleRateInHz, channelConfig, audioFormat);
AudioRecord audioRecord = new AudioRecord(audioSource, sampleRateInHz, channelConfig, …Run Code Online (Sandbox Code Playgroud) 如何pcall在 Lua 中调用类方法?
我试过了,pcall(instance:method, arg)但没有用。
我也尝试过,pcall(instance.method, instance, arg)但这也不起作用。
我用谷歌搜索了一个解决方案,但我找不到。
一个例子:
local ValueOwnerMap = {}
ValueOwnerMap.__index = ValueOwnerMap
function ValueOwnerMap:create(key_prefix)
local instance = {}
setmetatable(instance, ValueOwnerMap)
instance.key = key_prefix .. ':value-owner-map'
return instance
end
function ValueOwnerMap:get(value)
return redis.call('HGET', self.key, value)
end
function ValueOwnerMap:put(value, owner_id)
return redis.call('HSETNX', self.key, value, owner_id)
end
function ValueOwnerMap:del(value)
return redis.call('HDEL', self.key, value)
end
local value_owner_map = ValueOwnerMap:create('owner:key')
local success, data = pcall(value_owner_map:put, 'a_value', 'a_owner_id')
Run Code Online (Sandbox Code Playgroud) 如果我尝试执行从double到int的隐式转换,我在编辑器中得到一个警告*编译错误
如何为自定义类型的运算符实现此行为?
public struct A
{
private readonly double value;
public A(double value)
{
this.value = value;
}
// NOTE I want this operation to be prohibited
public static A operator +(A a, B b)
{
throw new InvalidOperationException();
}
public static implicit operator double(A a)
{
return a.value;
}
public static implicit operator A(double value)
{
return new A(value);
}
}
public struct B
{
private readonly double value;
public B(double value)
{
this.value = value;
}
public static …Run Code Online (Sandbox Code Playgroud)