当我使用字典有时我必须更改默认的等于意思,以便比较键.我看到如果我在键的类上重写Equals和GetHashCode,或者我创建了一个实现IEqualityComparer的新类,我有相同的结果.那么使用IEqualityComparer和Equals/GethashCode Override有什么区别?两个例子:
class Customer
{
public string name;
public int age;
public Customer(string n, int a)
{
this.age = a;
this.name = n;
}
public override bool Equals(object obj)
{
Customer c = (Customer)obj;
return this.name == c.name && this.age == c.age;
}
public override int GetHashCode()
{
return (this.name + ";" + this.age).GetHashCode();
}
}
class Program
{
static void Main(string[] args)
{
Customer c1 = new Customer("MArk", 21);
Customer c2 = new Customer("MArk", 21);
Dictionary<Customer, string> d = …Run Code Online (Sandbox Code Playgroud)