我上课了Airplane.在这个类里面我有变量img这是一个BufferedImage类型.更有甚至,我有WorldMap一个覆盖功能的类paintComponent(Graphics g):
@Override
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.drawImage(mapa, 0, 0, getWidth(), getHeight(), null);
drawAirplanes(g2d);
}
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功能drawAirplanes()如下:
private void drawAirplane(Graphics2D g){
for(Samolot i: s){
i.rotateAirplane();
g.drawImage(i.getImg(),i.getX(),i.getY(),(int)i.getDim().getWidth(),(int)i.getDim().getHeight(), null);
}
}
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它只需要1)旋转飞机(飞机物体内的BufferedImage)2)画他.
我的Airplane.rotateAirplane()函数如下所示:
public void rotateSamolot() {
AffineTransform tx = new AffineTransform();
tx.translate(10,10); //10, 10 is height and width of img divide by 2
tx.rotate(Math.PI / 2);
tx.translate(-10,-10);
AffineTransformOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_BILINEAR);
BufferedImage …Run Code Online (Sandbox Code Playgroud) 看看这段代码
int main(int argc, char **argv)
{
int pid[3];
int i,tmp;
pid[0]=getpid();
if((tmp=fork()) == 0)
{
pid[2]=getpid();
printf("3. PIDY %d %d %d\n", pid[0], pid[1], pid[2]);
}
else
{
pid[2]=tmp;
if((tmp=fork()) == 0)
{
pid[1]=getpid();
printf("2. PIDY %d %d %d\n", pid[0], pid[1], pid[2]);
}
else
{
pid[1]=tmp;
printf("1. PIDY %d %d %d\n", pid[0], pid[1], pid[2]);
}
}
return 0;
}
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在输出我得到这样的smth:
1. PIDY 101 102 103
2. PIDY 101 102 103
3. PIDY 101 0 103
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我想知道为什么我在第三个过程中得到pid [1] = 0?知道怎么解决吗?