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如何在lwjgl中渲染2D文本?

Before you go off on me for "not searching", I've searched around a LOT and found a lot of answers, but none of them worked for me.

嗨,我正在制作一个3D java lwjgl游戏,我正试图在屏幕中间渲染一些简单的2D文本,但无论我尝试什么,我都看不到任何文字呈现在我的屏幕上.这是我的Text2D.java类:

package com.gmail.br45entei.base.engine.rendering;

import java.awt.Font;
import java.awt.FontFormatException;
import java.io.IOException;

import org.newdawn.slick.Color;

import org.newdawn.slick.UnicodeFont;

import com.gmail.br45entei.base.engine.core.Vector2f;
import com.gmail.br45entei.base.game.Game;
import com.gmail.br45entei.base.game.MainComponent;
import com.gmail.br45entei.file.FileMgmt;

/**
 * @author Brian_Entei
 *
 */
public class Text3D {

    private Camera camera;

    private UnicodeFont font;
    private Color color;
    private Vector2f position;
    private String text = "New string";
    private int …
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java opengl fonts text rendering

5
推荐指数
2
解决办法
2万
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