我不确定为什么以下装饰器[validate_request]不起作用.编写此类验证装饰器的正确方法是什么?
def validate_request(req_type):
if req_type is 'json' and not request.json:
abort(400)
def decorator(func):
@functools.wraps(func)
def wrapped_func(*args, **kwargs):
return func(*args, **kwargs)
return wrapped_func
return decorator
@app.route('/todo/api/v1.0/tasks/<int:task_id>', methods=['PUT'])
@validate_request('json')
@json
def update_task(task_id):
# task = filter(lambda t: t['id'] == task_id, tasks)
task = [task for task in tasks if task['id'] == task_id]
if len(task) == 0:
abort(404)
#update task
for field in ['title', 'description', 'done']:
task[0][field] = request.json.get(field, task[0][field])
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错误: -
Traceback (most recent call last):
File "C:\AGR\Programming\LearningPython\FlaskLearning\flask_rest\app.py", line 156, in <module> …
Run Code Online (Sandbox Code Playgroud) 我不知道如何 :host(:hover)
父自定义元素的子自定义元素是工作的。有人可以解释如何使这项工作?
<!-- import polymer-element's definition -->
<link rel="import" href="packages/polymer/polymer.html">
<polymer-element name="my-li" extends="li">
<style>
:host(:hover){
color: red;
}
</style>
<template>
<content></content>
</template>
<script type="application/dart" src="todoitem.dart"></script>
</polymer-element>
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待办事项.dart
import 'package:polymer/polymer.dart';
import "dart:html" as html;
import 'package:logging/logging.dart';
final Logger _widgetlogger = new Logger("todo.item");
@CustomTag('my-li')
class MyListElement extends html.LIElement with Polymer, Observable {
factory MyListElement() => new html.Element.tag('li', 'my-li');
MyListElement.created() : super.created() {
polymerCreated();
}
@override
void attached() {
super.attached();
_widgetlogger.info("todoitem attached");
}
@override
void detached() {
super.detached();
_widgetlogger.info("todoitem detached");
} …
Run Code Online (Sandbox Code Playgroud) 我正在尝试学习Web开发并选择Dart作为一种继续进行的方式(坦率地说没有其他原因,除了它对我来说更有意义,来自Python/Java背景!).我感兴趣的一件事是可视化和科学编程(我每天都使用Python堆栈进行工作和娱乐).我正在尝试用聚合物,Dart和D3.js构建一个基本应用程序(在工作时自学).有人可以给我一个完整的基本步骤.特别是如何正确地包含像d3.js这样的外部库?
我是python中的一个菜鸟,试图理解线程模块.我正在使用python 2.7.python中with_statement的动机之一被赋予了代码模式
with threading.Lock():
//User defined function in a new thread
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我不确定我是否已正确理解它,但我最初的假设是这个代码应该获取一个锁定在mainthread上,一旦子线程完成就会释放.然而这个剧本
from __future__ import print_function
import threading
import time
import functools
#import contextlib
#Thread module for dealing with lower level thread operations.Thread is limited use Threading instead.
def timeit(fn):
'''Timeit function like this doesnot work with the thread calls'''
def wrapper(*args,**kwargs):
start = time.time()
fn(*args,**kwargs)
end = time.time()
threadID = ""
print ("Duration for func %s :%d\n"%(fn.__name__ +"_"+ threading.current_thread().name ,end-start))
return wrapper
exitFlag = 0
@timeit
def print_time(counter,delay):
while …
Run Code Online (Sandbox Code Playgroud) dart ×2
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d3.js ×1
dart-polymer ×1
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