我刚开始使用pygame在python中开发游戏,我有以下代码:
bif="main_background.jpg"
mif="player_head.png"
import pygame, sys
from pygame.locals import *
pygame.init()
screen=pygame.display.set_mode((640,360),0,64)
background=pygame.image.load(bif).convert()
mouse_c=pygame.image.load(mif).convert_alpha()
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
screen.blit(background, (0,0))
x,y = pygame.mouse.get_pos()
x -= mouse_c.get_width()/2
y -= mouse_c.get_height()/2
screen.blir(mouse_c,(x,y))
pygame.display.update()
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我在Python中收到以下错误:
Traceback (most recent call last):
File "C:/Users/Eier/Documents/Code Developments/pygame.py", line 4, in <module>
import pygame, sys
File "C:/Users/Eier/Documents/Code Developments\pygame.py", line 5, in <module>
from pygame.locals import *
ImportError: No module named locals
>>>
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如果有人知道如何让python找到pygame请回复.
谢谢 :)
我正在学习Pygame,我无法理解我怎么可能搞砸了.我得到的只是黑屏.
import pygame, sys
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((640,360),0,32)
pygame.display.set_caption("Game!")
bg = pygame.image.load("graphics/bg.bmp").convert()
chris = pygame.image.load("graphics/chris.bmp").convert_alpha()
x,y=0,0
movex, movey=0,0
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN:
if event.key==K_LEFT:
movex=-1
elif event.key==K_RIGHT:
movex=+1
elif event.key==K_UP:
movey=-1
elif event.key==K_DOWN:
movey=+1
if event.type==KEYUP:
if event.key==K_LEFT:
movex=0
elif event.key==K_RIGHT:
movex=0
elif event.key==K_UP:
movey=0
elif event.key==K_DOWN:
movey=0
x+=movex
y+=movey
screen.blit(bg, (0,0))
screen.blit(chris, (100, 100))
pygame.display.update
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我从中得到的只是一个黑屏.bg.bmp是灰色背景图像,chris是具有相同背景的字符.这取自NewBostons教程.复制了一切.我有Python 2.7和Pygame 1.9.2 64bit
请帮忙 :)