有没有办法在代码中获取当前版本的ASP.NET MVC?需要反思MVC程序集吗?任何新的IIS服务器变量?在HTTP上下文中读取一些属性?
为什么要task
永远等待?:
var task = Observable
.FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved")
.Where(i => i.EventArgs.GetRequestFromReceivedMessage().Name == requestName)
.Select(i => i.EventArgs)
.RunAsync(System.Threading.CancellationToken.None)
.ToTask();
task.Wait();
Run Code Online (Sandbox Code Playgroud)
我知道"PushMessageRecieved"
被解雇了; 我可以在Select lambda上设置一个断点并点击它.但task.Wait()
永远不会动.
更好的更新: FirstAsync()
我正在寻找:
public static Task<MessageResponseEventArgs> HandlePushMessageRecievedAsync(this ICommunicator communicator, RequestName requestName)
{
if (communicator == null) return Task.FromResult<MessageResponseEventArgs>(null);
var observable = GetCommunicatorObservableForPushMessageReceived(communicator);
return observable
.Where(i => i.GetRequestFromReceivedMessage().Name == requestName)
.Select(i => i)
.FirstAsync()
.ToTask();
}
Run Code Online (Sandbox Code Playgroud)
在哪里GetCommunicatorObservableForPushMessageReceived()
:
static IObservable<MessageResponseEventArgs> GetCommunicatorObservableForPushMessageReceived(ICommunicator communicator)
{
if (communicatorObservableForPushMessageReceived == null)
{
communicatorObservableForPushMessageReceived = Observable
.FromEventPattern<MessageResponseEventArgs>(communicator, "PushMessageRecieved") …
Run Code Online (Sandbox Code Playgroud) 我们有一个Microsoft.Win32命名空间,但它是否可以在64位Windows环境中工作?是否有同等的需要为64位情况定义这样的定义?
在Visual Studio 2008 Team System中,这是我的警告:
Different checksum values given for '<some folder>' ...\Visual Studio 2008\Projects\...
\Debug\...\SomeFile.g.cs
Run Code Online (Sandbox Code Playgroud)
SomeFile.g.cs
文件中的违规行是:
#pragma checksum "..\..\..\..\..\..\...\SomeFile.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "A18BC47B27EC4695C69B69F1831E3225"
Run Code Online (Sandbox Code Playgroud)
我删除了所有的的*.g.cs
文件,在解决方案和重建,所有的警告回来了.这到底是什么?
今天,关于jQuery的唯一紧迫问题是关于何时使用jQuery.extend()
和jQuery.fn
(用于插件).Basil Goldman似乎在" 在jQuery中定义你自己的函数 "中有一个解释,但由于某种原因,我仍然不满意我有最好的信息.一旦我们开始合作,jQuery.fn
我们必须考虑是否应该构建一个完整的插件.这意味着三个问题:扩展,添加新功能和构建插件.应该有一个解释,这三个都是一致的.这值得解释,我们有吗?
match
这里的表达式有简写吗isVertical
?
let bulmaContentParentTile isVertical nodes =
let cssClasses =
let cssDefault = [ "tile"; "is-parent" ]
match isVertical with
| true -> cssDefault @ [ "is-vertical" ]
| _ -> cssDefault
div [ attr.classes cssClasses ] nodes
Run Code Online (Sandbox Code Playgroud)
我认为像这样的表达方式match isVertical with
是如此常见,以至于有一个类似于我们的 for 的简写function
,不是吗?
这可能是旧闻,但早在2009年3月,本文" Silverlight 2 Apps中的Model-View-ViewModel "就有了一个代码示例,其中包括DataServiceEntityBase
:
// COPIED FROM SILVERLIGHTCONTRIB Project for simplicity
/// <summary>
/// Base class for DataService Data Contract classes to implement
/// base functionality that is needed like INotifyPropertyChanged.
/// Add the base class in the partial class to add the implementation.
/// </summary>
public abstract class DataServiceEntityBase : INotifyPropertyChanged
{
/// <summary>
/// The handler for the registrants of the interface's event
/// </summary>
PropertyChangedEventHandler _propertyChangedHandler;
/// <summary>
/// Allow inheritors to fire the …
Run Code Online (Sandbox Code Playgroud) Math.Truncate
在大多数情况下,这是否相同:
double x = 1034.45
var truncated = x - Math.Floor(Math.Abs(x));
Run Code Online (Sandbox Code Playgroud)
哪里truncated == 0.45
?
更新中...
感谢输入人!这对我有用:
[TestMethod]
public void ShouldTruncateNumber()
{
double x = -1034.068;
double truncated = ((x < 0) ? -1 : 1) * Math.Floor(Math.Abs(x));
Assert.AreEqual(Math.Truncate(x), truncated, "The expected truncated number is not here");
}
Run Code Online (Sandbox Code Playgroud)
这个也是:
[TestMethod]
public void ShouldGetMantissa()
{
double x = -1034.068;
double mantissaValue = ((x < 0) ? -1 : 1) *
(Math.Abs(x) - Math.Floor(Math.Abs(x)));
mantissaValue = Math.Round(mantissaValue, 2);
Assert.AreEqual(-0.07, mantissaValue, …
Run Code Online (Sandbox Code Playgroud) 这里有什么意图?:
lock(Locker)
{
Task.Factory.StartNew(()=>
{
foreach(var item in this.MyNonCurrentCollection)
{
//modify non-concurrent collection
}
}, CancellationToken.None, TaskCreationOptions.None, TaskScheduler.FromCurrentSynchonizationContext())
.ContinueWith(t => this.RaisePropertyChanged("MyNonCurrentCollection"));
}
Run Code Online (Sandbox Code Playgroud)
系统lock
(队列)Task
是否会完成或者系统只会锁定以启动新的Task
?后者意味着如果无用,这种锁是好的,对吧?我只是想从别人的代码中发现意图.这里的理想是防止MyNonCurrentCollection
被另一个线程修改.
我试图在LinqPad中重建问题:
/*
“Named and Keyed Services”
http://autofac.readthedocs.org/en/latest/advanced/keyed-services.html
*/
const string A = "a";
const string B = "b";
const string MyApp = "MyApp";
void Main()
{
var builder = new ContainerBuilder();
builder
.RegisterType<MyClassA>()
.As<IMyInterface>()
.InstancePerLifetimeScope()
.Keyed<IMyInterface>(A);
builder
.RegisterType<MyClassB>()
.As<IMyInterface>()
.InstancePerLifetimeScope()
.Keyed<IMyInterface>(B);
builder
.RegisterType<MyAppDomain>()
.Named<MyAppDomain>(MyApp);
var container = builder.Build();
var instance = container.ResolveKeyed<IMyInterface>(A);
instance.AddTheNumbers().Dump();
var myApp = container.ResolveNamed<MyAppDomain>(MyApp);
myApp.Dump();
}
interface IMyInterface
{
int AddTheNumbers();
}
class MyClassA : IMyInterface
{
public int AddTheNumbers() { return 1 + 2; }
} …
Run Code Online (Sandbox Code Playgroud)