在播放解码后的音频时,我设法制作了各种各样的声音,从潺潺到尖锐的恶魔吟唱.最接近的声音类似于在快进和播放中播放仅持续约15秒.我已尝试使用解码和AudioSystem API方法的大量参数组合,似乎没有任何工作.
那么,导致这种音频失真的原因是什么?
此文件的Opusinfo显示以下内容:
Processing file "test.opus"...
New logical stream (#1, serial: 00002c88): type opus
Encoded with libopus 1.1
User comments section follows...
ENCODER=opusenc from opus-tools 0.1.9
Opus stream 1:
Pre-skip: 356
Playback gain: 0 dB
Channels: 1
Original sample rate: 44100Hz
Packet duration: 20.0ms (max), 20.0ms (avg), 20.0ms (min)
Page duration: 1000.0ms (max), 996.8ms (avg), 200.0ms (min)
Total data length: 1930655 bytes (overhead: 1.04%)
Playback length: 4m:09.173s
Average bitrate: 61.99 kb/s, w/o overhead: 61.34 kb/s
Logical stream 1 ended …
Run Code Online (Sandbox Code Playgroud) 我正在尝试创建一个Generic类,E extends Comparable E
但我在Eclipse中收到一条警告说:
LinkedList.Node是原始类型.应该参数化对泛型类型LinkedList E .Node E的引用
这是代码:
public class LinkedList<E extends Comparable<E>>
{
// reference to the head node.
private Node head;
private int listCount;
// LinkedList constructor
public void add(E data)
// post: appends the specified element to the end of this list.
{
Node temp = new Node(data);
Node current = head;
// starting at the head node, crawl to the end of the list
while(current.getNext() != null)
{
current = current.getNext();
}
// …
Run Code Online (Sandbox Code Playgroud)