我正在使用Doorkeeper作为我的Rails应用程序,我正在尝试这样做,当用户从门卫提供商退出时,用户将自动从所有应用程序注销.
默认情况下,当用户从应用程序注销时,他仍将在门卫提供商应用程序中登录.
这是我的门卫提供商的会话控制器.
class SessionsController < ApplicationController
def new
redirect_to root_path if current_user
session[:return_to] = params[:return_to] if params[:return_to]
end
def create
user = User.find_by_email(params[:email])
if user && user.authenticate(params[:password])
session[:user_id] = user.id
if session[:return_to]
redirect_to session[:return_to]
session[:return_to] = nil
else
redirect_to root_path
end
else
flash.now.alert = "Email or password is invalid"
render "new"
end
end
def destroy
session[:user_id] = nil
flash[:alert] = "Sign Out successfully"
redirect_to new_session_path
end
end
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这是我的一个应用程序的会话控制器:
class SessionsController < ApplicationController
def create
auth = request.env["omniauth.auth"]
user = …Run Code Online (Sandbox Code Playgroud) 我在下面循环
- @published_only.each do |p|
.movie.effect
= image_tag(p.poster_url(:thumb), class: "img")
.mini-desc
%h4= p.title
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它会给
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect>...</div>
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如何让它为每3个div应用'last'类.例如:
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect last>...</div>
<div class="movie effect>...</div>
<div class="movie effect>...</div>
<div class="movie effect last>...</div>
Run Code Online (Sandbox Code Playgroud) 我在这里的方法中有一个非常复杂的if else条件,并且正在考虑使其简化并更容易阅读.
def check
@friends = params[:friends]
@key = User.find_by_email @friends[0]
@val = User.find_by_email @friends[1]
user1 = User.where(email: @friends[0])
user2 = User.where(email: @friends[1])
if Friendship.where(user: @key, friend: @val).exists?
render json: {message: "Relationship already establish"}
else
if user1.exists? && !user2.exists?
@user = @key
@friend = User.create email: @friends[1]
@user.friendships.create friend_id: @friend.id
render json: {success: true}
elsif !user1.exists? && user2.exists?
@friend = @val
@user = User.create email: @friends[0]
@user.friendships.create friend_id: @friend.id
render json: {success: true}
elsif user1.exists? && user2.exists?
if Friendship.where(user: @key, …Run Code Online (Sandbox Code Playgroud)