所以我试图使用boost python来连接python 3.2和c ++,并且遇到了很多问题.我终于使用2.7库进行编译了它的工作原理,但我似乎无法使用python 3.2.
这是c ++代码
#include <iostream>
using namespace std;
void say_hello(const char* name) {
cout << "Hello " << name << "!\n";
}
int main(){return 0;}
#include <boost/python/module.hpp>
#include <boost/python/def.hpp>
using namespace boost::python;
BOOST_PYTHON_MODULE(hello)
{
def("say_hello", say_hello);
}
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如果我使用2.7库编译它可以正常工作,但是当我使用3.2库时,我从libboost_python.so获得大量未定义的引用
否则我写了一点python来使其工作:
from distutils.core import setup
from distutils.extension import Extension
setup(name="PackageName",
ext_modules=[
Extension("hello", ["testBoost.cpp"],
libraries = ["boost_python"])
])
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这将使用python 3.2或2.7构建创建一个,但是当我打开python 3解释器并尝试导入时,它再次从libboost_python.so中给出错误未定义符号PyClass_Type.有任何想法吗?boost python是否与python 3.x兼容?
如果信息有用,这是我尝试使用3.2编译:
$ g++ testBoost.cpp -I/usr/include/python3.2 -I/usr/local/include/boost/python -lboost_python -lpython3.2mu
/tmp/ccdmU1Yu.o: In function `PyInit_hello':
testBoost.cpp:(.text+0xc2): undefined reference to …
Run Code Online (Sandbox Code Playgroud) 4台独立的笔记本电脑,全部运行Ubuntu 11.04.
一个带有ATI卡,运行GLX 1.4,OpenGl 3.3,GLSL 3.3,按预期运行.
GLXINFO:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
client glx vendor string: ATI
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Mobility Radeon HD 3400 Series
OpenGL version string: 3.3.10665 Compatibility Profile Context
OpenGL shading …
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