我试图使用Python函数计算文件中的行数.在当前目录中,当os.system("ls")
找到文件时,命令subprocess.Popen(["wc -l filename"], stdout=subprocess.PIPE
)不起作用.
这是我的代码:
>>> import os
>>> import subprocess
>>> os.system("ls")
sorted_list.dat
0
>>> p = subprocess.Popen(["wc -l sorted_list.dat"], stdout=subprocess.PIPE)File "<stdin>", line 1, in <module>
File "/Users/a200/anaconda/lib/python2.7/subprocess.py", line 710, in __init__
errread, errwrite)
File "/Users/a200/anaconda/lib/python2.7/subprocess.py", line 1335, in _execute_child
raise child_exception
OSError: [Errno 2] No such file or directory
Run Code Online (Sandbox Code Playgroud) 我可以用Gnuplot 5.0绘制平行坐标图.例如:
plot "ranking_top10.dat" using 4:5:6:7:8:2 with parallel lt 1 lc variable
Run Code Online (Sandbox Code Playgroud)
将绘制5个轴和不同颜色的线条.但是,我想将键与每个行关联起来.例如,我想将一个键(字符串)与紫色线相关联,并在图中显示它.怎么做?
这是我的代码:
class NO {
public:
NO(std::string& name):nameValue(name){};
private:
std::string& nameValue; // this is now a reference
};
int main(){
int b=10,c=20;
int& d=b;
d=c;
std::string p="alpha", q="beta";
NO x(p), y(q);
x=y;
return 0;
}
Run Code Online (Sandbox Code Playgroud)
我收到错误:
"non-static reference member ‘std::string& NO::nameValue’, can’t use default assignment operator"
Run Code Online (Sandbox Code Playgroud)
当我可以使用内置类型执行相同操作时,为什么不能使用引用成员重新分配对象?
谢谢
我有以下代码:
void endConditionalFlowsBetweenSets(const list<unsigned int>& sourceSet, const list<unsigned int>& endSet){
//TODO: Optimize
//ending previous flows between the two sets
list<unsigned int>::iterator itS;
list<unsigned int>::iterator itE;
for(itS=sourceSet.begin();itS!=sourceSet.end();itS++)
for(itE=endSet.begin();itE!=endSet.end();itE++)
if(*itS!=*itE && linkIndex[*itS][*itE].index==-1)
endFlow(*itS,*itE);
}
Run Code Online (Sandbox Code Playgroud)
编译后我得到错误: no known conversion for argument 1 from ‘std::list<unsigned int>::const_iterator {aka std::_List_const_iterator<unsigned int>}’ to ‘const std::_List_iterator<unsigned int>&’
这是为什么?我只是通过引用传递一个列表并创建一个迭代器来迭代它.
我尝试了以下代码(从learncpp.com修改)
#include <iostream>
#include <string>
using namespace std;
class Point2D
{
private:
int m_nX;
int m_nY;
public:
// A default constructor
Point2D()
: m_nX(0), m_nY(0)
{
}
// A specific constructor
Point2D(int nX, int nY)
: m_nX(nX), m_nY(nY)
{
cout<<"Point is created"<<endl;
}
~Point2D(){cout<<"Point is destroyed"<<endl;}
// An overloaded output operator
friend std::ostream& operator<<(std::ostream& out, const Point2D &cPoint)
{
out << "(" << cPoint.GetX() << ", " << cPoint.GetY() << ")";
return out;
}
// Access functions
void SetPoint(int nX, …
Run Code Online (Sandbox Code Playgroud) c++ ×3
constructor ×1
default ×1
destructor ×1
gnuplot ×1
graph ×1
list ×1
popen ×1
python ×1
reference ×1
subprocess ×1
system ×1