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Tips on finding the volume of water in a 3d chess board

So I have an assignment where I have to recreate a 3d chessboard that is a RxC grid of squares each being a different height. If the chessboard is water tight, and someone pours water all over it until it can hold no more water, it will hold a fixed amount of water. If the board is already holding its maximum volume of water, any excess water poured onto the board will drain off the edges, there is no tall …

c++ recursion volume

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