我正在使用c ++ STL堆算法,我在它周围写了一个包装类,所以我可以做一些其他的东西.当我尝试使用下面的代码时,例如:
//! Min-heap wrapper class.
class FMMHeap{
public:
FMMHeap(Vector &phi) : _phi(phi) {}
bool operator()(unsigned p1, unsigned p2) {return fabs(_phi(p1)) > fabs(_phi(p2)); }
inline void pop(){ pop_heap(_heap.begin(),_heap.end(),*this); _heap.pop_back(); }
[...lots of other stuff...]
vectorU32 _heap;
Vector &_phi;
}
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它比我有一个像这样的单独的函数对象慢得多:
struct HeapSort{
public:
HeapSort(Vector &phi) : _phi(phi) {}
bool operator()(unsigned p1, unsigned p2) {return fabs(_phi(p1)) > fabs(_phi(p2)); }
private:
Vector &_phi;
};
class FMMHeap{
public:
FMMHeap(Vector &phi) : cmp(phi) {}
inline void pop(){ pop_heap(_heap.begin(),_heap.end(),cmp); _heap.pop_back(); }
[...lots of other …Run Code Online (Sandbox Code Playgroud)