我使用拉伸几何创建了一个形状,现在使用拉伸设置我需要增加我使用bevelThickness的厚度,它沿y轴增加厚度,但需要沿x和z轴增加它.
在这里,我的工作jsfiddle
下面是我的挤出设置代码,
var extrusionSettings = {
curveSegments:5,
steps: 10,
amount: 10,
bevelEnabled: true,
bevelThickness: 120,
bevelSize: 0,
bevelSegments: 8,
material: 0,
extrudeMaterial: 1
};
var geometry1 = new THREE.ExtrudeGeometry( shape1, extrusionSettings );
var materialLeft = new THREE.MeshLambertMaterial({
color: 0xd6d6d6,// red
transparent:true,
side: THREE.DoubleSide,
ambient: 0xea6767,
opacity:-0.5
});
var materialRight = new THREE.MeshLambertMaterial({
color: 0xcc49c3,//violet
side: THREE.DoubleSide,
ambient: 0xcc49c3
});
var materials = [ …Run Code Online (Sandbox Code Playgroud)