出于某种原因,在 main func. 中创建一个对象后,析构函数立即被调用,难道它不应该只在 main 完成时被调用吗?谢谢
代码:
#include <iostream>
#include <cstring>
#include <vector>
using namespace std;
class check{ //create class check
public:
string m_bank_name;
int m_check_number;
int m_branch_number;
char* m_check_sum;
check ( string bank_name, int check_number, int branch_number, char* check_sum){
int a_size = (strlen(check_sum)+1);
m_check_sum = new char[a_size]();
for (int i=0;i<a_size;i++)
{
m_check_sum[i]=check_sum[i];
}
m_bank_name= bank_name;
m_check_number = check_number;
m_branch_number = branch_number;
}
~check (){
delete [] m_check_sum;
cout<<"deleted!"<<endl;
}
};
void main(){
check ob1= check("poalim",809877,12,"4578");
cout<<ob1.m_check_sum<<endl;
getchar();
}
Run Code Online (Sandbox Code Playgroud) 我正在尝试做一个简单的istream运算符重载,但由于某种原因,一旦进入此函数,程序进入无限循环.请帮忙!
我的代码:
#include <iostream>
#include <string>
using namespace std;
class date{
int m_day,m_month,m_year;
public:
date(int day=1,int month=1,int year=2000){ //constructor
if (day>0 && day<32 && month>0 && month<13){
m_day =day;
m_month=month;
m_year=year;
}
}
friend ostream& operator<< (ostream& out, const date& d);
friend istream& operator>> (istream& in, const date& d);
};
istream& operator>> (istream& stream, const date& d){ //overload >>
stream >> d.m_day;
return stream;
}
void main(){
date date1;
cin>>date1; //check istream
getchar();
}
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