我写了Levels类来存储每个级别的敌人数量.在开始新级别之前调用Levels类一次.例如,如果玩家在游戏菜单中选择等级1,则应绘制5个僵尸,3个蜘蛛和1个狼人(在另一个类中).但就目前而言,我总是收到此错误消息:方法必须具有返回类型.
怎么了 ?
public class Levels
{
int currentLevel, Zombies, Spiders, Werewolfs;
public Levels(int Level)
{
this.currentLevel = Level;
}
public Level1()
{
Zombies = 5;
Spiders = 3;
Werewolfs = 1;
}
public Level2()
{
Zombies = 8;
Spiders = 4;
Werewolfs = 2;
}
public Level3()
{
Zombies = 12;
Spiders = 4;
Werewolfs = 3;
}
public void Load(ContentManager content)
{
if (currentLevel == 1)
Level1();
if (currentLevel == 2)
Level2();
if (currentLevel == 3)
Level3();
} …Run Code Online (Sandbox Code Playgroud)