我已经尝试学习这个概念一个多月了,但我似乎无法用更简单的术语弄清楚 GlobalKeys 和各种类型的密钥到底是什么,它只是用于表单验证器还是有更多用途,有youtube 上也没有清晰的基本示例,或者可能在某处有一本书?
在基本的 flutter 应用程序中
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0; …Run Code Online (Sandbox Code Playgroud) 目前使用typeAhead小部件来查询一些参数,在最近的 flutter 3 更新后我不断收到此错误
\nScrollable.of() was called with a context that does not contain a Scrollable widget.\n这是错误所指向的小部件
@override\n @mustCallSuper\n Widget build(BuildContext context) {\n String placeAddress =\n Provider.of<AppData>(context).pickUpLocation!.placeName ?? "";\n pickUpTextEditingController.text = placeAddress;\n\n return WillPopScope(\n onWillPop: () {\n if (dropOffTextEditingController.text.isNotEmpty) {\n Navigator.pop(context, true);\n return Future.value(true);\n } else {\n Navigator.pop(context, false);\n return Future.value(false);\n }\n \n },\n child: Scaffold(\n resizeToAvoidBottomInset: false,\n body: Stack(\n children: [\n Container(\n height: 280.0,\n decoration: BoxDecoration(\n color: Colors.white,\n boxShadow: [\n BoxShadow(\n color: Colors.black,\n blurRadius: …Run Code Online (Sandbox Code Playgroud) 根据文档https://api.flutter.dev/flutter/painting/BoxShadow/operator_equals.html其实现如下
@override
bool operator ==(Object other) {
if (identical(this, other))
return true;
if (other.runtimeType != runtimeType)
return false;
return other is BoxShadow
&& other.color == color
&& other.offset == offset
&& other.blurRadius == blurRadius
&& other.spreadRadius == spreadRadius;
}
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和hashcode属性如下
@override
int get hashCode => hashValues(color, offset, blurRadius, spreadRadius);
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这实际上有什么作用?它有什么用处?代码中opeartor、runtimeType、等的用途是什么?hasCode如果您也能以更简单的方式提供一些示例,那就太好了。