谁能解释这两种方法之间的差异?UIViewController的文档明确声明viewWillTransitionToSize应该用于管理旋转,但是点击进入UIContentContainer页面,willTransitionToTraitCollection方法会让人感到困惑.
我想我理解大小类更改(特征集合更改)和大小更改之间的概念差异,但我不确定在哪种情况下实现哪种方法.来自UIKit向导的澄清会很有帮助!
以下代码通过3个简单的步骤突出了该问题:
1)获取时刻
2)缓存时刻localIdentifier
3)带有标识符的获取时刻:fail(在设备上,iOS 8.2)
- ( void )momentLocalIdTest
{
PHFetchResult * fetchResult;
PHAssetCollection * moment;
NSString * localIdentifier;
fetchResult = [ PHAssetCollection fetchMomentsWithOptions: nil ];
if( fetchResult.count == 0 )
return;
moment = fetchResult.firstObject;
localIdentifier = moment.localIdentifier;
fetchResult = [ PHAssetCollection fetchAssetCollectionsWithLocalIdentifiers: @[ localIdentifier ] options: nil ];
if( fetchResult.count == 0 )
NSLog( @"AssetCollection with localIdentifier %@ not found!!!", localIdentifier );
}
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我误会了吗?看起来很简单...
任何帮助表示赞赏!
使用ExtAudioFileRead读取iOS上的音频文件,似乎达到eof完全冻结了读者......例如,假设_abl AudioBufferList和_eaf ExtendedAudioFileRef已分配并正确配置:
- ( void )testRead
{
UInt32 requestedFrames = 1024;
UInt32 numFrames = requestedFrames;
OSStatus error = 0;
error = ExtAudioFileRead( _eaf, &numFrames, _abl );
if( numFrames < requestedFrames ) //eof, want to read enough frames from the beginning of the file to reach requestedFrames and loop gaplessly
{
requestedFrames = requestedFrames - numFrames;
numFrames = requestedFrames;
// move some pointers in _abl's buffers to write at the correct offset
error = ExtAudioFileSeek( _eaf, 0 );
error = …Run Code Online (Sandbox Code Playgroud)