以下操作是否可以锁定std::unique_ptr和/或std::shared_ptr?
read(*myPtr)或myPtr->getSomething()std::move(myUniquePtr)或当std::shared_ptr超出范围时.就我而言,我不会同时从多个线程访问这些指针.我只是好奇我是否可以在高优先级,无锁线程上专门使用它们.由指针管理的对象在高优先级回调之前由主线程分配,并且在回调停止之前不会被释放.
谢谢!
我正在尝试使用Android NDK进行Google测试.在这里的NDK README示例之后,我已经设置了我的Android.mk和单个测试,如下所示,但我收到此错误:
./obj/local/armeabi/objs-debug/ndkfoo_unittest/FilteredPriorityQueue_test.o:FilteredPriorityQueue_test.cpp:function typeinfo for mashbot::FilteredPriorityQueueTest_ShouldRetrieveTop_Test: error: undefined reference to 'typeinfo for testing::Test'
collect2: error: ld returned 1 exit status
make: *** [obj/local/armeabi/ndkfoo_unittest] Error 1
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这是我目前所知道的:
::testing::Test是由TEST()宏自动子类化的Google Test类.undefined reference to 'typeinfo for 当链接器找不到虚拟方法的定义时,通常会发生错误.我错过了什么?或者我在哪里可以看到下一个?谢谢!
更新:如果我从ndkfoo_unittest模块中删除SHARED_LIBRARIES,CPP_FLAGS和LDLIBS,我可以构建一个不依赖于Boost或Android原生apis的简单Google Test.
构建命令:
ndk-build SHELL=/bin/bash NDK_DEBUG=1
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FilteredPriorityQueue_test.cpp:
#include "gtest/gtest.h"
// FilteredPriorityQueue is a header-only file with no virtual methods.
#include "FilteredPriorityQueue.h"
// So is Comparator.
#include "Comparator.h"
struct MaskedObject {
int mMask;
MaskedObject(int mask) …Run Code Online (Sandbox Code Playgroud) 假设我有一个运行成员方法的线程runController,如下例所示:
class SomeClass {
public:
SomeClass() {
// Start controller thread
mControllerThread = std::thread(&SomeClass::runController, this)
}
~SomeClass() {
// Stop controller thread
mIsControllerThreadInterrupted = true;
// wait for thread to die.
std::unique_lock<std:::mutex> lk(mControllerThreadAlive);
}
// Both controller and external client threads might call this
void modifyObject() {
std::unique_lock<std::mutex> lock(mObjectMutex);
mObject.doSomeModification();
}
//...
private:
std::mutex mObjectMutex;
Object mObject;
std::thread mControllerThread;
std::atomic<bool> mIsControllerInterrupted;
std::mutex mControllerThreadAlive;
void runController() {
std::unique_lock<std::mutex> aliveLock(mControllerThreadAlive);
while(!mIsControllerInterruped) {
// Say I need to synchronize on mObject …Run Code Online (Sandbox Code Playgroud) 我知道我可以@extend .foo:hover,但有没有办法@extend .foobar base/default属性而不扩展伪类的定义,如:hover,:active等?
例如,我如何更改以下内容以使.foobar仅扩展.foo的默认状态?
.foo {
& {
color:blue;
}
&:hover {
background-color: black;
}
}
.foobar {
@extend .foo;
&:hover {
//As is, I have to override. Any better way?
background-color: transparent;
}
}
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(如果没有办法用Sass做到这一点,有没有一种方法可以达到同样的效果?)
我正在尝试使用bufferqueue source和outputmix sink创建一个AudioPlayer.我已经使用与ndk示例中显示的pcm格式非常相似的pcm格式配置了源,但OpenSL拒绝AudioPlayer("数据格式2").这对我没有任何意义.
这是错误(在三星Galaxy S2上):
02-27 15:43:47.315: E/libOpenSLES(12681): pAudioSrc: data format 2 not allowed
02-27 15:43:47.315: W/libOpenSLES(12681): Leaving Engine::CreateAudioPlayer (SL_RESULT_CONTENT_UNSUPPORTED)
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这是相关的代码:
SLuint32 channels = 2;
SLuint32 speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
SLuint32 sr = SL_SAMPLINGRATE_48;
//...
SLDataFormat_PCM format_pcm = {
SL_DATAFORMAT_PCM,
channels,
sr,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16,
speakers,
SL_BYTEORDER_LITTLEENDIAN
};
// Configure audio player source
SLDataLocator_AndroidBufferQueue loc_bufq =
{SL_DATALOCATOR_ANDROIDBUFFERQUEUE, 2};
SLDataSource audioSrc = {&loc_bufq, &format_pcm};
// configure audio player sink
SLDataLocator_OutputMix loc_outmix =
{SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
SLDataSink audioSnk = {&loc_outmix, NULL}; …Run Code Online (Sandbox Code Playgroud)