我需要你的帮助:
我正在尝试使用具有可变宽度的UIBezierPaths创建图形,并且包含具有两个控制点的贝塞尔曲线.现在我想在这些路径的末尾(右侧)添加箭头.有没有办法做到这一点,即通过附加一个包含三角形的较小lineWidth的子路径?这是我要添加箭头的一些路径的示例图片:
谢谢你的帮助!
当我尝试访问drawRect方法中的类变量或属性时,我一直看到一些奇怪的行为.
在我的.h文件中,我有以下内容
@interface DartBoard : UIView
{
Board * board;
int index;
}
@property (readwrite, assign, nonatomic) NSNumber * selectedIndex;
@end
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在我的.m文件中,我有以下内容
@implementation DartBoard
@synthesize selectedIndex;
-(id)init
{
self.selectedIndex = [NSNumber numberWithInt:5];
index = 123;
return self;
}
- (void)drawRect:(CGRect)rect {
NSLog(@"selectedIndex: %d",[self.selectedIndex intValue]);
NSLog(@"index: %d",index);
}
@end
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输出是
2012-06-12 19:48:42.579 App [3690:707] selectedIndex: 0
2012-06-12 19:48:42.580 App [3690:707] index: 0
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我一直试图找到一个解决方案,但没有运气..
我发现了类似的问题,但问题没有真正的答案
我有一种感觉drawRect与普通方法不同,并没有正确地获得类的范围,但我该如何解决它?
干杯达米恩
我正在制作一个基于视图的应用程序,我希望为视图提供水效果.请帮我.
我正在使用以下代码
[UIView beginAnimations:@"rippleEffect" context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationTransition:(UIViewAnimationTransition)110 forView:view cache:NO];
[UIView commitAnimations];
Run Code Online (Sandbox Code Playgroud) 我想制作一个具有8个相等切片的漂亮图形饼图,可以根据一个Int或类似的东西进行单独缩放或调整大小。如下所示,只是将所有切片均等地切割:

我曾在Objective-C中尝试过此方法,但它仅占一小部分:
-(CAShapeLayer *)createPieSlice {
CAShapeLayer *slice = [CAShapeLayer layer];
slice.fillColor = [UIColor redColor].CGColor;
slice.strokeColor = [UIColor blackColor].CGColor;
slice.lineWidth = 3.0;
CGFloat angle = DEG2RAD(-60.0);
CGPoint center = CGPointMake(100.0, 100.0);
CGFloat radius = 100.0;
UIBezierPath *piePath = [UIBezierPath bezierPath];
[piePath moveToPoint:center];
[piePath addLineToPoint:CGPointMake(center.x + radius * cosf(angle), center.y + radius * sinf(angle))];
[piePath addArcWithCenter:center radius:radius startAngle:angle endAngle:DEG2RAD(60.0) clockwise:YES];
// [piePath addLineToPoint:center];
[piePath closePath]; // this will automatically add a straight line to the center
slice.path = piePath.CGPath;
return slice;
} …Run Code Online (Sandbox Code Playgroud) 定义行时出现构建错误
let runFont : CTFontRef = CFDictionaryGetValue(CTRunGetAttributes(run), kCTFontAttributeName)
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错误是:无法将类型“ CFString”的值转换为预期的参数类型“ UnsafePointer”(又名“ UnsafePointer <()>”)
我创建一个随机UIBezierPath的路径设置为CAShapeLayer的.path属性,然后在动画CAShapeLayer的行程就像这样:
// Get a path
let path = createBezierPath()
// Shape layer properties
let color = randomCGColor() // Color of path and shadow
let lineWidth = CGFloat(arc4random_uniform(50) + 11) // Width of line and shadow radius
shapeLayer.path = path.CGPath
shapeLayer.lineJoin = kCALineJoinRound
shapeLayer.lineCap = kCALineCapRound
shapeLayer.strokeColor = color
shapeLayer.lineWidth = lineWidth
shapeLayer.fillColor = UIColor.clearColor().CGColor
// Shape layer shadow properties
shapeLayer.shadowPath = path.CGPath
shapeLayer.shadowColor = color
shapeLayer.shadowOffset = CGSizeZero
shapeLayer.shadowRadius = lineWidth
shapeLayer.shadowOpacity …Run Code Online (Sandbox Code Playgroud) 我试图使用某些 OSX 框架中可用的方法为我的 macOS 10.13 设置的每个显示器截取屏幕截图,但使用某些 OSX 框架中的方法会返回CGImageDestinationCreateWithURL,我不知道我做错了什么。CGImageDestinationRefNULL
我认为我遇到的问题在于该行:
CGImageDestinationRef destination = CGImageDestinationCreateWithURL(url, kUTTypePNG, 1, NULL);
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我正在使用的代码如下:
主要.cpp:
#include <iostream>
#include <string>
#include <QuartzCore/QuartzCore.h>
#include <CoreServices/CoreServices.h>
#include <ImageIO/ImageIO.h>
int main(int argc, const char * argv[]) {
std::string baseImageOutput = "/Users/bogdan/Desktop";
std::string pathSeparator = "/";
std::string baseImageName = "image-";
std::string imageExtension = ".png";
CGDisplayCount displayCount;
CGDirectDisplayID displays[32];
// grab the active displays
CGGetActiveDisplayList(32, displays, &displayCount);
// go through the list
for (int i = 0; i < …Run Code Online (Sandbox Code Playgroud) 鉴于 CAShapeLayer 定义了如下图所示的路径,我想添加一个跟随形状图层路径的 CAGradientLayer。
例如,给定一个从 black->red 的渐变:
我发现的每个以前的帖子实际上都没有回答这个问题。例如,因为我只能添加轴向 CAGradientLayers,所以我可以这样做(下图),但您可以看到它不正确(左上角最终再次变为黑色)。如何使渐变实际遵循路径/蒙版
关于:CoreAnimation: warning, deleted thread with uncommitted CATransactionmessage的堆栈溢出还有很多其他条目,
并通过启用对其进行排序CA_DEBUG_TRANSACTIONS.在我看到的99%的其他帖子中,回溯显示了未提交动画的来源(例如,参见核心动画警告:"未提交的CATransaction",其中显示了被调用的函数MyApp).
在我的情况下,我已经将CA_DEBUG_TRANSACTIONS标志设置为1并且我得到了回溯,但不幸的是它并没有告诉我它来自哪里:
Deallocating
CoreAnimation: warning, deleted thread with uncommitted CATransaction; created by:
0 QuartzCore 0x00007fff95f8c76a _ZN2CA11Transaction4pushEv + 312
1 QuartzCore 0x00007fff95f8c60a _ZN2CA11Transaction15ensure_implicitEv + 276
2 QuartzCore 0x00007fff95f916f5 _ZN2CA5Layer13thread_flags_EPNS_11TransactionE + 37
3 QuartzCore 0x00007fff95f91642 _ZN2CA5Layer4markEPNS_11TransactionEjj + 64
4 QuartzCore 0x00007fff95f931df _ZN2CA5Layer25set_needs_display_in_rectERK6CGRect + 315
5 AppKit 0x00007fff97e7ebdd _NSBackingLayerSetNeedsDisplayInRect + 319
6 QuartzCore 0x00007fff95f93081 -[CALayer setNeedsDisplay] + 62
7 AppKit 0x00007fff97e7ea77 -[NSView(NSInternal) _setLayerNeedsDisplayInViewRect:] + 648
8 …Run Code Online (Sandbox Code Playgroud) 我试图以编程方式向UIView添加渐变,但它无法正常工作.它似乎根本没有颜色.我附上了相关代码以及截图.注意我应用渐变的底部正方形.有人能帮我弄清楚我在做错了什么吗?

let sundayView = UIView()
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
setupSundayView()
}
func setupViews() {
sundayView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(sundayView)
}
func setupSundayView() {
sundayView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activateConstraints([
sundayView.centerXAnchor.constraintEqualToAnchor(view.centerXAnchor),
sundayView.topAnchor.constraintEqualToAnchor(fridayView.bottomAnchor, constant: 16.0),
sundayView.trailingAnchor.constraintEqualToAnchor(view.trailingAnchor, constant: -8.0),
sundayView.heightAnchor.constraintEqualToAnchor(mondayView.heightAnchor),
sundayView.widthAnchor.constraintEqualToAnchor(mondayView.widthAnchor)
])
let gradient = CAGradientLayer()
gradient.frame = sundayView.bounds
gradient.colors = [
UIColor(red:1.00, green:0.37, blue:0.23, alpha:1.0).CGColor,
UIColor(red:1.00, green:0.16, blue:0.41, alpha:1.0).CGColor
]
sundayView.layer.insertSublayer(gradient, atIndex: 0)
}
Run Code Online (Sandbox Code Playgroud) quartz-core ×10
ios ×5
swift ×5
cocoa ×2
macos ×2
objective-c ×2
uibezierpath ×2
appkit ×1
c++ ×1
caanimation ×1
cashapelayer ×1
core-text ×1
drawrect ×1
graphic ×1
ios5 ×1
iphone ×1
uiview ×1