在以下函数之一中调用 mu.Lock() 是否会锁定包级 accCache 映射?
package cache
import (
"sync"
)
type CachedAccount struct {
Id string
Expires int64
}
var accCache = make(map[string]CachedAccount)
var mu sync.Mutex
func addAccount...
func getAccount...
Run Code Online (Sandbox Code Playgroud) 我试图在FOR循环中使用两个不同的线程来推进静态(int)计数器,所以如果循环运行10次,我(应该)得到计数器= 20.由于某种原因,每次运行循环(19,20,21)时我都会得到不同的值,即使我使用LOCK访问该计数器,(代码在控制台中运行):
public static int Counter = 0;
static object syncObject = new object();
static void Main(string[] args)
{
int ForLength = 10;
Thread FirstThread, SecondThread;
for (int i = 0; i <= ForLength; i++)
{
FirstThread = new Thread(RaiseCounter);
FirstThread.IsBackground = false;
SecondThread = new Thread(RaiseCounter);
SecondThread.IsBackground = false;
FirstThread.Start();
SecondThread.Start();
//Console.WriteLine(Counter);
}
Console.WriteLine(Counter);
Console.ReadLine();
}
public static void RaiseCounter ()
{
lock (syncObject)
{
Counter++;
}
}
Run Code Online (Sandbox Code Playgroud) I'm trying to learn how to do locks in Rust the way they work in Go. With Go I can do something like:
type Info struct {
sync.RWMutex
height uint64
verify bool
}
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If I have some function/method acting on info I can do this:
func (i *Info) DoStuff(myType Data) error {
i.Lock()
//do my stuff
}
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It seems like what I need is the sync.RWMutex, so this is what I have tried:
pub struct Info {
pub lock: sync.RWMutex, …
Run Code Online (Sandbox Code Playgroud) I'm learning concurrency-related issues in Golang. I wrote some code:
package main
import (
"fmt"
"time"
)
func incr(num *int) {
*num = *num + 1
}
func main() {
var a = 0
for i := 0; i < 50; i++ {
go incr(&a)
}
incr(&a)
time.Sleep(1 * time.Second)
fmt.Println(a)
}
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The result of this code is: 51
In this code I've declared a
variable which I'm increasing in 50 running goroutines. What I've read and unsterstood this code …
我有一个ac#app(Windows服务),它会触发一个读取目录中文件的计时器事件,并使用文件中的数据发送短信.当事件触发时,它会在处理新文件之前尝试将"已处理"目录中的已处理文件移动到"已完成"目录.我不断得到"另一个进程正在使用的文件"异常,虽然我很确定我处理了使用这些文件的所有内容.如果我停止服务并再次启动它,则会释放文件.有任何想法吗?
//Code that fires the timer
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.ServiceProcess;
using System.Text;
using System.Timers;
namespace SmsWindowsService
{
public partial class SmsWindowsService : ServiceBase
{
private static System.Timers.Timer aTimer;
public SmsWindowsService()
{
InitializeComponent();
if (!System.Diagnostics.EventLog.SourceExists("MatterCentreSMSSource"))
{
System.Diagnostics.EventLog.CreateEventSource(
"MatterCentreSMSSource", "MatterCentreSMSLog");
}
elMatterCentreSMS.Source = "MatterCentreSMSSource";
elMatterCentreSMS.Log = "MatterCentreSMSLog";
}
protected override void OnStart(string[] args)
{
string logText = string.Empty;
logText = "MatterCentreSMS Service started successfully on " + DateTime.Now;
WriteEventLog(logText);
//Create a timer …
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