我遇到了奇怪的崩溃
Fatal Exception: java.lang.IllegalStateException
You must call layoutWithConstraints first
androidx.compose.foundation.text.modifiers.MultiParagraphLayoutCache.getTextLayoutResult (MultiParagraphLayoutCache.kt:118)
androidx.compose.foundation.text.modifiers.TextAnnotatedStringNode.draw (TextAnnotatedStringNode.kt:489)
androidx.compose.ui.node.LayoutNodeDrawScope.drawDirect-x_KDEd0$ui_release (LayoutNodeDrawScope.kt:105)
androidx.compose.ui.node.LayoutNodeDrawScope.draw-x_KDEd0$ui_release (LayoutNodeDrawScope.kt:86)
androidx.compose.ui.node.NodeCoordinator.drawContainedDrawModifiers (NodeCoordinator.kt:365)
androidx.compose.ui.node.NodeCoordinator.draw (NodeCoordinator.kt:354)
androidx.compose.ui.node.LayoutModifierNodeCoordinator.performDraw (LayoutModifierNodeCoordinator.kt:182)
androidx.compose.ui.node.NodeCoordinator.drawContainedDrawModifiers (NodeCoordinator.kt:362)
androidx.compose.ui.node.NodeCoordinator.access$drawContainedDrawModifiers (NodeCoordinator.kt:54)
androidx.compose.ui.node.NodeCoordinator$invoke$1.invoke (NodeCoordinator.kt:384)
androidx.compose.ui.node.NodeCoordinator$invoke$1.invoke (NodeCoordinator.kt:383)
androidx.compose.runtime.snapshots.Snapshot$Companion.observe (Snapshot.kt:2303)
androidx.compose.runtime.snapshots.SnapshotStateObserver$ObservedScopeMap.observe (SnapshotStateObserver.kt:473)
androidx.compose.runtime.snapshots.SnapshotStateObserver.observeReads (SnapshotStateObserver.kt:230)
androidx.compose.ui.node.OwnerSnapshotObserver.observeReads$ui_release (OwnerSnapshotObserver.kt:133)
androidx.compose.ui.node.NodeCoordinator.invoke (NodeCoordinator.kt:383)
androidx.compose.ui.node.NodeCoordinator.invoke (NodeCoordinator.kt:54)
androidx.compose.ui.platform.RenderNodeApi29.record (RenderNodeApi29.android.kt:209)
androidx.compose.ui.platform.RenderNodeLayer.updateDisplayList (RenderNodeLayer.android.kt:304)
androidx.compose.ui.platform.AndroidComposeView.dispatchDraw (AndroidComposeView.android.kt:1167)
android.view.View.draw (View.java:22957)
android.view.View.updateDisplayListIfDirty (View.java:21789)
android.view.ViewGroup.recreateChildDisplayList (ViewGroup.java:4606)
android.view.ViewGroup.dispatchGetDisplayList (ViewGroup.java:4579)
android.view.View.updateDisplayListIfDirty (View.java:21740)
android.view.ViewGroup.recreateChildDisplayList (ViewGroup.java:4606)
android.view.ViewGroup.dispatchGetDisplayList (ViewGroup.java:4579)
android.view.View.updateDisplayListIfDirty (View.java:21740)
android.view.ViewGroup.recreateChildDisplayList (ViewGroup.java:4606)
android.view.ViewGroup.dispatchGetDisplayList (ViewGroup.java:4579)
android.view.View.updateDisplayListIfDirty (View.java:21740)
android.view.ViewGroup.recreateChildDisplayList (ViewGroup.java:4606)
android.view.ViewGroup.dispatchGetDisplayList (ViewGroup.java:4579)
android.view.View.updateDisplayListIfDirty (View.java:21740)
android.view.ThreadedRenderer.updateViewTreeDisplayList (ThreadedRenderer.java:561)
android.view.ThreadedRenderer.updateRootDisplayList …Run Code Online (Sandbox Code Playgroud) 我第一次探索 Compose + Material 3,在尝试实现自定义颜色时遇到了很大的困难。
\n我的意思是根据 Compose 之前的工作方式执行以下操作:
\n我有我的自定义属性attrs.xml
<?xml version="1.0" encoding="UTF-8"?>\n<resources>\n <declare-styleable name="CustomStyle">\n <attr name="myCustomColor"\n format="reference|color"/>\n </declare-styleable>\n</resources>\nRun Code Online (Sandbox Code Playgroud)\n并且该自定义属性可以在我的光明和黑暗中使用styles.xml
<?xml version="1.0" encoding="utf-8"?>\n<resources xmlns:tools="http://schemas.android.com/tools">\n <style name="AppTheme" parent="Theme.Material3.DayNight.NoActionBar">\n <item name="myCustomColor">@color/white</item> <!-- @color/black in the dark style config -->\n </style>\n</resources>\nRun Code Online (Sandbox Code Playgroud)\n然后我可以在任何我想要的地方使用它,无论是在代码中还是在布局中:
\n<com.google.android.material.imageview.ShapeableImageView\n android:layout_width="24dp"\n android:layout_height="24dp"\n android:background="?myCustomColor"\nRun Code Online (Sandbox Code Playgroud)\n这非常简单实用,因为它会自动解析浅色和深色,而我所需要的只是使用自定义颜色参考。
\n但在 Compose with Material 3 中我找不到任何地方解释如何完成这样的事情。
\n在材质 2 中,可以执行以下操作:
\nval Colors.myExtraColor: Color\n get() = if (isLight) Color.Red else Color.Green\nRun Code Online (Sandbox Code Playgroud)\n但在材料 3 中这不再可能:
\n …