当使用TcpClient中的标准BeginRead和EndRead方法并使用Task.Factory.FromAsync时,我有非常相似的代码.
以下是一些示例..错误处理代码未显示.
Task.Factory.FromAsync:
private void Read(State state)
{
Task<int> read = Task<int>.Factory.FromAsync(state.Stream.BeginRead, state.Stream.EndRead, state.Bytes, state.BytesRead, state.Bytes.Length - state.BytesRead, state, TaskCreationOptions.AttachedToParent);
read.ContinueWith(FinishRead);
}
private void FinishRead(Task<int> read)
{
State state = (State)read.AsyncState;
state.BytesRead += read.Result;
}
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使用BeginRead和EndRead标准使用回调:
private void Read(State state)
{
client.BeginRead(state.Bytes, state.BytesRead, state.Bytes.Length - state.Bytes.Read, FinishRead, state);
}
private void FinishRead(IAsyncResult async)
{
State state = (State)async.AsyncState;
state.BytesRead += state.Stream.EndRead(async);
}
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这两个都很好,但我很好奇他们的差异.两者的代码行几乎相同,它们似乎都执行完全相同的功能并具有相同的效率.哪个更好?您更喜欢在生产代码中看到什么?