在iOS项目中使用新的自动引用计数(ARC)内存管理方式有哪些优缺点?
使用iOS 5.0 SDK进行开发时,您可以选择不使用ARC吗?
您是否为新项目推荐ARC或手动引用计数(MRC)?
使用ARC的应用程序是否能够在比iOS 5.0更旧的操作系统版本上运行?
我知道如何解决我即将概述的问题,但是,我有点困惑的是为什么代码方案在iOS模拟器中工作但在我的iPad上不起作用.
我有一个检查各种属性的方法,然后CALayer根据属性的状态设置a的背景颜色.以下代码与我的颜色分配方法类似:
//This will be the CALayer BGColor...
CGColor c = UIColor.blueColor.CGColor; //Blue is the default
switch (myState)
{
case state_one:
c = UIColor.greenColor.CGColor;
//... more code ...
break;
case state_two:
c = UIColor.redColor.CGColor;
//... more code ...
break;
case state_three: //multiple cases are like the state_three case.
//Other code, but I don't need to assign the color. Blue works...
}
myCALayer.backgroundColor = c; //Oh-noes!!! Here we get the dreaded EXC_BAD_ACCESS on iPad
//...more code dealing with the …Run Code Online (Sandbox Code Playgroud) 我在NSDictionary类别中有以下方法,可以进行深层复制,工作正常.
我刚从Xcode 4.1升级到4.2,Analyze函数为此代码提供了两个分析器警告,如下所示:
- (id)deepCopy;
{
id dict = [[NSMutableDictionary alloc] init];
id copy;
for (id key in self)
{
id object = [self objectForKey:key];
if ([object respondsToSelector:@selector(deepCopy)])
copy = [object deepCopy];
else
copy = [object copy];
[dict setObject:copy forKey:key];
// Both -deepCopy and -copy retain the object, and so does -setObject:forKey:, so need to -release:
[copy release]; // Xcode 4.2's Analyze says this is an incorrect decrement of the reference count?!
}
return dict; // Xcode 4.2's Analyze says …Run Code Online (Sandbox Code Playgroud)