这必须是一个常见的情况,已经有很多关于它的文章,希望甚至是一个非常好的模式.我有一个域模型,其中自定义容器包含实体.例如(为简洁而排除的属性和接口):
class Entity
{
public int Id;
public EntityContainer ParentContainer;
}
class EntityContainer
{
public int Id;
public IList<Entity> Entities = new List<Entity>();
public void AddEntity(Entity entity)
{
entity.ParentContainer = this;
Entities.Add(entity);
}
}
class Main
{
public Main()
{
Entity entity1 = new Entity();
Entity entity2 = new Entity();
EntityContainer entityContainer = new EntityContainer();
entityContainer.AddEntity(entity1);
entityContainer.AddEntity(entity2);
// Can now traverse graph easily, e.g.
Console.WriteLine("entity1's parent container ID = " + entity1.ParentContainer.Id);
Console.WriteLine("Container contains at least this entity ID: " …Run Code Online (Sandbox Code Playgroud)