我遇到了以下问题.我从文件中加载着色器.着色器程序在尝试编译时会抛出顶点和片段着色器的这些错误:
0(12):错误C0000:语法错误,在令牌""处意外$ undefined
0(10):错误C0000:语法错误,在令牌""处意外$ undefined
在检查文件的加载内容时,我可以看到在着色器文件的开头和末尾附加了各种垃圾文本.就像这样:
#version 330
layout (location = 0) in vec4 position;
layout (location = 1) in vec4 color;
smooth out vec4 theColor;
void main()
{
gl_Position = position;
theColor = color;
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加载着色器的方法如下所示:
void ShaderLoader::loadShaders(char * vertexShaderFile,char *fragmentShaderFile){
vs = loadFile(vertexShaderFile,vlen);
fs = loadFile(fragmentShaderFile,flen);
}
char *ShaderLoader::loadFile(char *fname,GLint &fSize){
ifstream::pos_type size;
char * memblock;
string text;
// file read based on example in cplusplus.com tutorial
ifstream file (fname, ios::in|ios::binary|ios::ate);
if (file.is_open())
{
size = …Run Code Online (Sandbox Code Playgroud)