我在Android中构建了一个简单的音乐播放器.每首歌曲的视图都包含一个SeekBar,实现方式如下:
public class Song extends Activity implements OnClickListener,Runnable {
private SeekBar progress;
private MediaPlayer mp;
// ...
private ServiceConnection onService = new ServiceConnection() {
public void onServiceConnected(ComponentName className,
IBinder rawBinder) {
appService = ((MPService.LocalBinder)rawBinder).getService(); // service that handles the MediaPlayer
progress.setVisibility(SeekBar.VISIBLE);
progress.setProgress(0);
mp = appService.getMP();
appService.playSong(title);
progress.setMax(mp.getDuration());
new Thread(Song.this).start();
}
public void onServiceDisconnected(ComponentName classname) {
appService = null;
}
};
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.song);
// ...
progress = (SeekBar) findViewById(R.id.progress);
// ...
}
public void run() { …
Run Code Online (Sandbox Code Playgroud) 我正在学习协程,我遇到了以下令人惊讶的(对我而言)行为。我想要一张平行地图。我考虑了4个解决方案:
map
,没有并行性pmap
从这里。coroutineScope
并使用GlobalScope
.parallelStream
.编码:
import kotlinx.coroutines.*
import kotlin.streams.toList
import kotlin.system.measureNanoTime
inline fun printTime(msg: String, f: () -> Unit) =
println("${msg.padEnd(15)} time: ${measureNanoTime(f) / 1e9}")
suspend fun <T, U> List<T>.pmap(f: (T) -> U) = coroutineScope {
map { async { f(it) } }.map { it.await() }
}
suspend fun <T, U> List<T>.pmapGlob(f: (T) -> U) =
map { GlobalScope.async { f(it) } }.map { it.await() …
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在 Kotlin 中启动协程有多种方法。我发现了几个使用GlobalScope
和的例子CoroutineScope
。但后一个是在启动协程时直接创建的:
使用GlobalScope
:
fun loadConfiguration() {
GlobalScope.launch(Dispatchers.Main) {
val config = fetchConfigFromServer() // network request
updateConfiguration(config)
}
}
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使用CoroutineScope
实例,在启动协程时直接创建:
fun loadConfiguration() {
CoroutineScope(Dispatchers.Main).launch {
val config = fetchConfigFromServer() // network request
updateConfiguration(config)
}
}
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在这种情况下,这两种方法有区别吗?
第二种情况不是违反了结构化并发的原则吗?
android kotlin kotlin-coroutines coroutinescope structured-concurrency
我正在使用 OkHttp 库从互联网下载一些数据,然后androidx.lifecycle.ViewModel
我想更新我的LiveData
. 似乎从后台线程执行此操作会引发异常,如下所示:
2022-01-17 15:47:59.589 7354-7396/com.example.myapplication E/AndroidRuntime: FATAL EXCEPTION: OkHttp Dispatcher
Process: com.example.myapplication, PID: 7354
java.lang.IllegalStateException: Cannot invoke setValue on a background thread
at androidx.lifecycle.LiveData.assertMainThread(LiveData.java:487)
at androidx.lifecycle.LiveData.setValue(LiveData.java:306)
at androidx.lifecycle.MutableLiveData.setValue(MutableLiveData.java:50)
at com.example.myapplication.MainActivityViewModel$getOneMoreCat$1.invoke(MainActivityViewModel.kt:86)
at com.example.myapplication.MainActivityViewModel$getOneMoreCat$1.invoke(MainActivityViewModel.kt:39)
at com.example.myapplication.singleton.CommunicationManager$sendRequest$1.onResponse(CommunicationManager.kt:24)
at okhttp3.internal.connection.RealCall$AsyncCall.run(RealCall.kt:519)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
at java.lang.Thread.run(Thread.java:923)
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现在我找到了两种不同的方法来调度到主线程ViewModel
(根据 AAC 指南,它没有引用 Context),请参见此处:
GlobalScope.launch {
withContext(Dispatchers.Main) {
// do whatever, e.g. update LiveData
}
}
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或者
Handler(Looper.getMainLooper()).post(Runnable {
// do whatever, e.g. update LiveData
})
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哪个是正确的方法?也就是说,在运行时影响最小。
更新我确实发现我也可以这样做myLiveData.post() …
android kotlin android-livedata kotlin-coroutines coroutinescope