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Crashlytics Unity插件 - 导出到Android Studio

我将Crashlytic插件集成到我的Unity项目中.如果我直接从Unity构建一个APK文件,它工作正常.

但是如果我在Unity中使用选项导出到"Google Android Project"

- >然后打开Android Studio,选择"导入项目(Eclipse ADT,Graddle等)"

- >跑

- >启动时应用程序崩溃,异常:"java.lang.ClassNotFoundException:io.fabric.unity.android.FabricApplication"

这是我的build.gradle

apply plugin: 'com.android.application'

android {
compileSdkVersion 23
buildToolsVersion "25.0.2"

defaultConfig {
    applicationId "com.xct.poke.khongchien"
    minSdkVersion 15
    targetSdkVersion 25
}

buildTypes {
    release {
        minifyEnabled false
        proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
    }
}
}

dependencies {
compile project(':answers')
compile project(':an_social')
compile project(':beta')
compile project(':common')
compile project(':crashlytics')
compile project(':crashlyticswrapper')
compile project(':fabric')
compile project(':fabricinit')
compile project(':facebookandroidsdk470')
compile project(':facebookandroidwrapperrelease')
compile project(':googleAIDL')
compile project(':googlePlay')
compile project(':unityadsrelease')
compile 'com.android.support:support-v4:23.4.0'
compile 'com.google.android.gms:play-services-analytics:9.0.0'
compile 'com.google.android.gms:play-services-auth:9.0.0'
compile files('libs/bolts-android-1.2.0.jar') …
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android unity-game-engine google-fabric

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